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Mechanised Infantry: Difference between revisions
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'''Mechanised Infantry''' units are [[direct combat]] [[Infantry (unit type)|Infantry units]]. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the [[Advance Wars]] series. | '''Mechanised Infantry''' units, usually called '''Mechs''' for short, are [[direct combat]] [[Infantry (unit type)|Infantry units]]. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the [[Advance Wars]] series. | ||
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Revision as of 01:22, 19 March 2011
Mechanised Infantry units, usually called Mechs for short, are direct combat Infantry units. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the Advance Wars series.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 3000
- Movement: 2, foot
- Fuel: 70
- Vision: 2
- Weapon 1: Bazooka
- Ammo: 3
- Targets: Vehicles (strong)
- Weapon 2: Machine Gun
- Targets: Infantry (strong), vehicles (weak), copters (weak)
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 2500
- Movement: 2, Bazooka
- Fuel: 70
- Vision: 2
- Weapon 1: Bazooka
- Ammo: 3
- Range: 1
- Targets: Vehicles (strong)
- Weapon 2: Machine Gun
- Ammo: N/A
- Targets: Infantry (strong), vehicles (weak), copters (weak)
COs with bonuses for Mechs
- Sami
- Attack power and movement boosts, can capture properties faster
- Sensei
- Attack power and movement boosts.
COs with penalties for Mechs
Artillery against other units
Please refer to the following damage charts: