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Mechanised Infantry: Difference between revisions
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{{AWunit | {{AWunit | ||
|name=Mech | |name=Mech | ||
| | |tabs={{Unit Tabs | ||
| | |Model AWRBC OS=AWRBC_OS_Mech_Model.png | ||
| | |Model AWRBC BM=AWRBC_BM_Mech_Model.png | ||
|Model AWRBC GE=AWRBC_GE_Mech_Model.png | |||
|Model AWRBC GC=AWRBC_GC_Mech_Model.png | |||
|Model AWRBC BH=AWRBC_BH_Mech_Model.png | |||
}} | |||
|games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]] | |games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]] | ||
|cost=3,000{{sup|AWAW2AW3}}<br>2,500{{sup|AW4}} | |cost=3,000{{sup|AWAW2AW3}}<br>2,500{{sup|AW4}} | ||
Line 20: | Line 24: | ||
|w2weak=Vehicles, Copters | |w2weak=Vehicles, Copters | ||
}} | }} | ||
'''Mechanised Infantry''' units, usually called '''Mechs''' for short, are [[direct combat]] [[Infantry (unit type)|Infantry units]]. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the ''[[Advance Wars]]'' series. | |||
'''Mechanised Infantry''' units, usually called '''Mechs''' for short, are [[direct combat]] [[Infantry (unit type)|Infantry units]]. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the [[Advance Wars]] series. | |||
__TOC__ | __TOC__ | ||
== Basic statistics == | ==Basic statistics== | ||
===Advance Wars, Advance Wars 2, Advance Wars: Dual Strike=== | ===Advance Wars, Advance Wars 2, Advance Wars: Dual Strike=== | ||
* '''Cost:''' 3000 | * '''Cost:''' 3000 | ||
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* '''Targets:''' Infantry (strong), vehicles (weak), copters (weak) | * '''Targets:''' Infantry (strong), vehicles (weak), copters (weak) | ||
==COs with bonuses for Mechs== | |||
== COs with bonuses for Mechs == | |||
; [[Sami]] | ; [[Sami]] | ||
: Attack power and movement boosts, can capture properties faster | : Attack power and movement boosts, can capture properties faster | ||
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== COs with penalties for Mechs == | == COs with penalties for Mechs == | ||
==Artillery against other units== | |||
== Artillery against other units == | |||
Please refer to the following [[damage chart]]s: | Please refer to the following [[damage chart]]s: | ||
:[[:File:Aw1_damage_chart.jpg | AW1 Damage Chart]] | :[[:File:Aw1_damage_chart.jpg | AW1 Damage Chart]] | ||
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:[[:File:AWDS_damage_chart.jpg | AWDS Damage Chart]] | :[[:File:AWDS_damage_chart.jpg | AWDS Damage Chart]] | ||
:[[:File:AWDoR_damage_chart.jpg | AWDoR Damage Chart]] | :[[:File:AWDoR_damage_chart.jpg | AWDoR Damage Chart]] | ||
==Gallery== | |||
<gallery> | |||
Mech (Orange Star).png|Orange Star classic sprite | |||
Mech (Blue Moon).png|Blue Moon classic sprite | |||
Mech (Green Earth).png|Green Earth classic sprite | |||
Mech (Yellow Comet).png|Yellow Comet classic sprite | |||
Mech (Black Hole).png|Black Hole classic sprite | |||
</gallery> | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 11:56, 11 June 2023
Mech | |
---|---|
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 3,000AW, AW2, AWDS 2,500AW4 |
Movement range | 2 (Infantry)AW, AW2, AWDS 2 (Bazooka)AW4 |
Fuel | 70 |
Vision | 2 |
Primary weapon | |
Name | Bazooka |
Range | 1 |
Ammo | 3 |
Effective against | Vehicles |
Weak against | None |
Secondary weapon | |
Name | Machine Gun |
Range | 1 |
Ammo | N/A |
Effective against | Infantry |
Weak against | Vehicles, Copters |
Mechanised Infantry units, usually called Mechs for short, are direct combat Infantry units. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the Advance Wars series.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 3000
- Movement: 2, foot
- Fuel: 70
- Vision: 2
- Weapon 1: Bazooka
- Ammo: 3
- Targets: Vehicles (strong)
- Weapon 2: Machine Gun
- Targets: Infantry (strong), vehicles (weak), copters (weak)
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 2500
- Movement: 2, Bazooka
- Fuel: 70
- Vision: 2
- Weapon 1: Bazooka
- Ammo: 3
- Range: 1
- Targets: Vehicles (strong)
- Weapon 2: Machine Gun
- Ammo: N/A
- Targets: Infantry (strong), vehicles (weak), copters (weak)
COs with bonuses for Mechs
- Sami
- Attack power and movement boosts, can capture properties faster
- Sensei
- Attack power and movement boosts.
COs with penalties for Mechs
Artillery against other units
Please refer to the following damage charts:
Gallery
-
Orange Star classic sprite
-
Blue Moon classic sprite
-
Green Earth classic sprite
-
Yellow Comet classic sprite
-
Black Hole classic sprite