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Missile Boat: Difference between revisions
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== COs with bonuses for Missile Boats == | == COs with bonuses for Missile Boats == | ||
; [[Greyfield]] | ; [[Greyfield]] | ||
: | : 10% attack/40% defense boost | ||
; [[Gage]] | |||
: 20% attack/10% defense boost | |||
== Missile Boat against other units == | == Missile Boat against other units == |
Revision as of 22:40, 12 August 2011
Missile Boat units are transport ships. Their main purpose is to carry one Infantry or Mech unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with [[Rockets] capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough ammo for one round of combat. They are named Gunboats in the American version of Advance Wars: Days of Ruin, the only game they've featured in so far.
Basic statistics
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 6000
- Movement: 7, Transport
- Fuel: 99
- Vision: 1
- Weapon 1: Anti-Ship Missiles
- Range: 1
- Ammo: 1
- Targets: Ships (weak), submarines (weak)
- Weapon 2: N/A
COs with bonuses for Missile Boats
Missile Boat against other units
Please refer to the following damage chart: