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Missile Boat: Difference between revisions
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{{AWunit | |||
<!--|imagename=Gunboat AW4.png | |||
|caption=In-battle sprite--> | |||
|games=[[Advance Wars: Days of Ruin|Days of Ruin]] | |||
|cost=6,000 | |||
|movement=7 (Ship) | |||
|fuel=99 | |||
|vision=1 | |||
|w1name=Missiles | |||
|w1range=1 | |||
|w1ammo=1 | |||
|w1effective=Ships, Subs | |||
|w1weak=None | |||
}} | |||
'''Missile Boat''' units are [[transport]] [[ship]]s. Their main purpose is to carry one [[Infantry]] or [[Mech]] unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with [[Rockets] capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough [[ammo]] for one round of combat. They are named Gunboats in the American version of [[Advance Wars: Days of Ruin]], the only game they've featured in so far. | '''Missile Boat''' units are [[transport]] [[ship]]s. Their main purpose is to carry one [[Infantry]] or [[Mech]] unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with [[Rockets] capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough [[ammo]] for one round of combat. They are named Gunboats in the American version of [[Advance Wars: Days of Ruin]], the only game they've featured in so far. | ||
Revision as of 03:12, 30 September 2012
Missile Boat | |
---|---|
Basic info | |
Games | Days of Ruin |
Production cost | 6,000 |
Movement range | 7 (Ship) |
Fuel | 99 |
Vision | 1 |
Primary weapon | |
Name | Missiles |
Range | 1 |
Ammo | 1 |
Effective against | Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Missile Boat units are transport ships. Their main purpose is to carry one Infantry or Mech unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with [[Rockets] capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough ammo for one round of combat. They are named Gunboats in the American version of Advance Wars: Days of Ruin, the only game they've featured in so far.
Basic statistics
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 6000
- Movement: 7, Transport
- Fuel: 99
- Vision: 1
- Weapon 1: Anti-Ship Missiles
- Range: 1
- Ammo: 1
- Targets: Ships (weak), submarines (weak)
- Weapon 2: N/A
COs with bonuses for Missile Boats
Missile Boat against other units
Please refer to the following damage chart: