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Oozium: Difference between revisions
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== Oozium against other units == | |||
Please refer to the following [[damage chart]]: | |||
:[[:Image:AWDS_damage_chart.jpg | AWDS Damage Chart]] | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 19:54, 2 March 2009
Oozium 238 (or more commonly, Oozium) are non-combat ground units. They are unique in their ability to instantly destroy any unit they move on top of. They cannot be built or repaired (except for via Black Crystals and Black Obelisks, and are unaffected by most CO Powers.
Basic statistics
- Cost: N/A - Oozium cannot be built.
- Movement: 1, Oozium
- Fuel: Infinite
- Vision: 1
- Weapon 1: Itself
- Ammo: N/A
- Range: 0
- Targets: Anything (instant destruction)
- Weapon 2: None
COs with bonuses for Oozium
Since Oozium are a unique type of unit and no CO has any kind of stat boost specifically for them, this section will instead list what CO abilities and powers do affect them.
- Eagle
- The ability to use a second turn during a CO Power. Notably, the AI seems to forget that it has this ability.
- Javier
- Increased defense against indirect attacks; increased defense from Com Towers.
- Kanbei
- Increased defense.
- Lash
- Double terrain stars during Prime Tactics.
- Von Bolt
- Increased defense.
COs with penalties for Oozium
- Grimm
- Reduced defense.
Oozium against other units
Please refer to the following damage chart: