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Road: Difference between revisions

From Wars Wiki
16 bytes added ,  5 October 2023
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{{TerrainInfobox
{{TerrainInfobox
|name=Road
|name=Road
|imagename=Road (AW1).png
|infantry=1
|infantry=1
|mech=1
|mech=1
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|oozium=1
|oozium=1
}}
}}
'''Roads''' are found on most in-game maps. They give no {{defense}} cover, but also allow unimpeded movement for all ground units.
'''Roads''' are found on most in-game maps. They give no defensive cover, but also allow unimpeded movement for all ground units.


__TOC__
__TOC__
==In-depth==
==In-depth==
Roads give no terrain stars. In [[Advance Wars: Dual Strike]], [[{{Koal}}]]'s ground and air units get a 10% attack boost on roads.
Roads give no terrain stars. In [[Advance Wars: Dual Strike]], [[Koal]]'s ground and air units get a 10% attack boost on roads.


The "Road Rage" [[skill rank]] gives a CO a 10% attack boost on roads. This can stack with {{Koal}}'s innate abilities to give a 20% boost overall.
The "Road Rage" [[skill rank]] gives a CO a 10% attack boost on roads. This can stack with Koal's innate abilities to give a 20% boost overall.


===Movement costs===
===Movement costs===
patroller
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