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{{TerrainInfobox | {{TerrainInfobox | ||
|name=Road | |name=Road | ||
|imagename=Road (AW1).png | |||
|infantry=1 | |infantry=1 | ||
|mech=1 | |mech=1 | ||
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|oozium=1 | |oozium=1 | ||
}} | }} | ||
'''Roads''' are found on most in-game maps. They give no | '''Roads''' are found on most in-game maps. They give no defensive cover, but also allow unimpeded movement for all ground units. | ||
__TOC__ | __TOC__ | ||
==In-depth== | ==In-depth== | ||
Roads give no terrain stars. In [[Advance Wars: Dual Strike]], [[ | Roads give no terrain stars. In [[Advance Wars: Dual Strike]], [[Koal]]'s ground and air units get a 10% attack boost on roads. | ||
The "Road Rage" [[skill rank]] gives a CO a 10% attack boost on roads. This can stack with | The "Road Rage" [[skill rank]] gives a CO a 10% attack boost on roads. This can stack with Koal's innate abilities to give a 20% boost overall. | ||
===Movement costs=== | ===Movement costs=== |