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Road: Difference between revisions
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m (Text replace - "defence" to "{{defense}}") |
m (Text replace - "Koal" to "{{Koal}}") |
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==In-depth== | ==In-depth== | ||
Roads give no terrain stars. In [[Advance Wars: Dual Strike]], [[Koal]]'s ground and air units get a 10% attack boost on roads. | Roads give no terrain stars. In [[Advance Wars: Dual Strike]], [[{{Koal}}]]'s ground and air units get a 10% attack boost on roads. | ||
The "Road Rage" [[skill rank]] gives a CO a 10% attack boost on roads. This can stack with Koal's innate abilities to give a 20% boost overall. | The "Road Rage" [[skill rank]] gives a CO a 10% attack boost on roads. This can stack with {{Koal}}'s innate abilities to give a 20% boost overall. | ||
===Movement costs=== | ===Movement costs=== |
Revision as of 00:55, 6 October 2010
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Roads are found on most in-game maps. They give no Template:Defense cover, but also allow unimpeded movement for all ground units.
In-depth
Roads give no terrain stars. In Advance Wars: Dual Strike, [[Template:Koal]]'s ground and air units get a 10% attack boost on roads.
The "Road Rage" skill rank gives a CO a 10% attack boost on roads. This can stack with Template:Koal's innate abilities to give a 20% boost overall.
Movement costs
Movement type | Movement cost |
Infantry | 1 |
Mech | 1 |
Tread | 1 |
Tire A | 1 |
Tire B | 1 |
Oozium | 1 |
Air | 1 |
Sea | N/A |
Transport | N/A |