Welcome to Wars Wiki!
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member!

Ruin: Difference between revisions

From Wars Wiki
No edit summary
mNo edit summary
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Stub}}
'''Ruins''' are a terrain which only appear in [[Advance Wars: Days of Ruin]]. They provide a hiding place for ground units, as well as a small defence boost.
'''Ruins''' are a terrain which only appear in [[Advance Wars: Days of Ruin]]. They provide a hiding place for ground units, as well as a small defence boost.


Line 5: Line 6:
Ruins provide one terrain star.
Ruins provide one terrain star.


In [[Fog of War]], units can hide in woods and can be revealed either by an enemy unit moving past them, or by using [[Lin]]'s [[CO Power]].
In [[Fog of War]], units can hide in ruins and can be revealed either by an enemy unit moving past them, or by using [[Lin]]'s [[CO Power]].


===Movement costs===
===Movement costs===

Latest revision as of 05:42, 3 January 2022

This article is a stub. You can help Wars Wiki by expanding it.

Ruins are a terrain which only appear in Advance Wars: Days of Ruin. They provide a hiding place for ground units, as well as a small defence boost.

In-depth[edit | edit source]

Ruins provide one terrain star.

In Fog of War, units can hide in ruins and can be revealed either by an enemy unit moving past them, or by using Lin's CO Power.

Movement costs[edit | edit source]

Movement type Movement cost
Infantry 1
Mech 1
Tread 1
Tire A 2
Tire B 1
Pipe N/A
Oozium N/A
Air 1
Sea N/A
Transport N/A