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Sturm: Difference between revisions

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706 bytes added ,  13 March 2023
→‎Skills: Rewrite, separating meteor targetting
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==Skills==
==Skills==
Sturm is a CO proficient with all units, who have improved movement costs and stats.
Sturm is a CO proficient with all units, who have improved movement costs and stats. His signature move is ''Meteor Strike'' which lays destruction within a 3-tile radius of its target.


===In Advance Wars===
===In Advance Wars===
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====Campaign Version====
====Campaign Version====
'''Day-to-Day (D2D)''' Sturm's units have 130% firepower, but 80% defence. On top of that, all movement costs outside snow are 1.
*'''Day-to-Day (D2D)''': Sturm's units deal 130% damage and receive 120% damage. Sturm's clear and rain weather movement costs are 1 for every unit; he has the standard snow weather movement costs, however.
 
*'''CO Meter''': 50,000G
'''CO Power''' ''Meteor Strike'' Sturm summons a meteor that strikes the most expensive enemy group in a 3x3 diamond for 8 damage. In addition, Sturm's units have 150% firepower and 90% defence.
*'''CO Power''': ''Meteor Strike'' — Deals 8 HP damage to the units affected. Sturm's universal stats become 150% damage dealt and 110% damage received.
 
'''CO Meter''' 50,000G


====Versus Version====
====Versus Version====
 
*'''Day-to-Day (D2D)''': Vs. Sturm's units deal 80% damage and receive 80% damage. Vs. Sturm's clear and rain weather movement costs are 1 for every unit; he has the standard snow weather movement costs, however.
'''Day-to-Day (D2D)''' Sturm's units have 80% firepower, but 120% defence. On top of that, all movement costs outside snow are 1.
*'''CO Meter''': 50,000G
 
*'''CO Power''': ''Meteor Strike'' — Deals 4 HP damage to the units affected. Vs. Sturm's universal stats become 90% damage dealt and 70% damage received.
'''CO Power''' ''Meteor Strike'' Sturm summons a meteor that strikes the most expensive enemy group in a 3x3 diamond for 4 damage. All units get the CO Power boost.
 
'''CO Meter''' 50,000G


===In Advance Wars 2===
===In Advance Wars 2===
*'''Day-to-Day (D2D)''': Sturm's units have 120% firepower and defence, and all movement costs outside snow are 1.
*'''CO Meter''': 0/10 stars
*'''CO Power''': ''None''
*'''Super CO Power''': ''Meteor Strike'' — Deals 8 HP damage to the units affected. Furthermore, Sturm's firepower becomes 140% and defense 140(+10)%.


'''Day-to-Day (D2D)''' Sturm's units have 120% firepower and defence, and all movement costs outside snow are 1.
===Meteor Mechanics===
The meteor damages allies and enemies alike, leaving at least 0.1 HP. It has to center on a unit.


'''CO Power''' ''None''
In ''Advance Wars 1'', FoW is ignored; in ''Advance Wars 2'', the meteor can not center on a unit hiding in woods or reefs.


'''Super CO Power''' ''Meteor Strike'' Sturm summons a meteor that strikes the most expensive enemy group in a 3x3 diamond for 8 damage. Furthermore, his units recieve a firepower boost of 20% and a defence boost of 30%.
The game randomly selects one out of three calculation methods. Ally units subtract from the calculation.
*Most value in G.
*Most value in G, with indirect-combat units worth double.
*Most value in HP.


'''CO Meter''' XXXXXXXXXX
(Note: the meteor targetting mechanics are shared by the silo's targetting mechanics in ''Advance Wars 2''.)


=== CO Powers ===
=== CO Powers ===
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