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Advance Wars (series): Difference between revisions

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Units can be deployed in three ways-one, they can be bought at a [[base]] (ground), [[port]] (sea), or [[airport]] (air); two, they are already pre-deployed on the map in question; and three, by the effect of [[Sensei]]'s CO powers. Units have [[fuel]], [[ammunition]], and [[movement cost]]s over certain terrain- you must manage your units and keep them supplied to succeed.
Units can be deployed in three ways-one, they can be bought at a [[base]] (ground), [[port]] (sea), or [[airport]] (air); two, they are already pre-deployed on the map in question; and three, by the effect of [[Sensei]]'s CO powers. Units have [[fuel]], [[ammunition]], and [[movement cost]]s over certain terrain- you must manage your units and keep them supplied to succeed.


To buy new units, you must use various amounts of [[G]], or funds. Each army starts out with a set amount of G, but [[capture|captured]] [[property|properties]] will produce G each turn.
To buy new units, you must use various amounts of G, or funds. Each army starts out with a set amount of G, but [[capture|captured]] [[property|properties]] will produce G each turn.


Each unit has opponents it can and cannot attack, and how good it is at attacking those units. For example, infantry can effectively attack other foot soldiers, but are weak against vehicles and helicopters, and cannot fight planes and ships. [[Bomber]]s can attack ground and sea units, but cannot fight against planes and helicopters. [[Stealth]] planes and [[seaplane]]s can attack nearly any unit, but submerged [[submarine]]s can only be attacked by [[cruiser]]s and other submarines. This effectively creates a "rock-paper-scissors" situation-Unit A is strong against Unit B, Unit B is strong against Unit C, Unit C is strong against Unit A. Creating a balanced army is a vital part of a good strategy.
Each unit has opponents it can and cannot attack, and how good it is at attacking those units. For example, infantry can effectively attack other foot soldiers, but are weak against vehicles and helicopters, and cannot fight planes and ships. [[Bomber]]s can attack ground and sea units, but cannot fight against planes and helicopters. [[Stealth]] planes and [[seaplane]]s can attack nearly any unit, but submerged [[submarine]]s can only be attacked by [[cruiser]]s and other submarines. This effectively creates a "rock-paper-scissors" situation-Unit A is strong against Unit B, Unit B is strong against Unit C, Unit C is strong against Unit A. Creating a balanced army is a vital part of a good strategy.
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