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Piperunner: Difference between revisions
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== Piperunner against other units == | == Piperunner against other units == | ||
Please refer to the following [[damage chart]]s: | Please refer to the following [[damage chart]]s: | ||
:[[: | :[[:File:AWDS_damage_chart.jpg | AWDS Damage Chart]] | ||
[[Category:Units]] | [[Category:Units]] |
Revision as of 01:13, 24 September 2021
Piperunner | |
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In-battle sprite | |
Basic info | |
Games | Dual Strike |
Production cost | 20,000 |
Movement range | 9 (Pipe) |
Fuel | 99 |
Vision | 4 |
Primary weapon | |
Name | Pipe Cannon |
Range | 2-5 |
Ammo | 9 |
Effective against | Infantry, Vehicles, Planes, Copters, Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Piperunner units are indirect combat ground vehicles. They are used for attacking all other units. They are only found in Advance Wars: Dual Strike. These units can only move along pipelines, and are nearly as powerful as a battleship.
Basic statistics
Advance Wars: Dual Strike
- Cost: 20000
- Movement: 9, Pipe
- Fuel: 99
- Vision: 4
- Weapon 1: Pipe Cannon
- Ammo: 9
- Range: 2-5
- Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong), copters (strong), air (strong)
- Weapon 2: None
COs with bonuses for Piperunners
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
COs with penalties for Piperunners
- Max
- Range loss.
Piperunner against other units
Please refer to the following damage charts: