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'''Infanty''' is a collective term for the units in ''[[Advance Wars]]'' and ''[[Battalion Wars]]'' that move on their feet. There are generally only two units that move in this way: [[Infantry]] and [[Mech]]. In these games they are the only type of unit that can capture [[:Category:Properties| properties]] or use [[Missile Silo|Missile Silos]]. The ''Battalion Wars'' series has no fewer than ''six'': [[Grunt]]s, [[Bazooka Veteran]]s, [[Flame Veteran]]s, [[Anti-Air Veteran]]s, [[Mortar Veteran]]s, and [[Assault Veteran]]s.
'''Infanty''' is a collective term for the units in ''[[Advance Wars]]'' and ''[[Battalion Wars]]'' that move on their feet. There are generally only two units that move in this way: [[Infantry]] and [[Mech]]. In these games they are the only type of unit that can capture [[:Category:Properties| properties]] or use [[Missile Silo|Missile Silos]]. The ''Battalion Wars'' series has no fewer than ''six'': [[Grunt]]s, [[Bazooka Veteran]]s, [[Flame Veteran]]s, [[Anti-Air Veteran]]s, [[Mortar Veteran]]s, and [[Assault Veteran]]s.
==Battalion Wars==
{| class="wikitable"
! colspan="2" width="150px" | Unit
! Description
|-
| [[File:BW2_WF_Rifle_Grunt_Icon.png|50px]]
| width="100px" | '''[[Rifle Grunt]]'''
| Good at attacking in large numbers, capturing facilities, and manning emplacements.
|-
| [[File:BW2_WF_Flame_Veteran_Icon.png|50px]]
| '''[[Flame Veteran]]'''
| Effective anti-infantry troops; vulnerable against armored vehicles.
|-
| [[File:BW2_WF_Bazooka_Veteran_Icon.png|50px]]
| '''[[Bazooka Veteran]]'''
| Highly effective against enemy ground vehicles; poor against infantry.
|-
| [[File:BW2_WF_Assault_Veteran_Icon.png|50px]]
| '''[[Assault Veteran]]'''
| Good against enemy infantry and light vehicles.
|-
| [[File:BW2_WF_AA_Veteran_Icon.png|50px]]
| '''[[Anti-Air Veteran]]'''
| Highly effective against enemy aircraft; poor against ground targets.
|-
| [[File:BW2_WF_Mortar_Veteran_Icon.png|50px]]
| '''[[Mortar Veteran]]'''
| Used for blowing enemy infantry out of cover and tackling light vehicles.
|}


==See also==
==See also==

Revision as of 16:51, 16 June 2023

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Infanty is a collective term for the units in Advance Wars and Battalion Wars that move on their feet. There are generally only two units that move in this way: Infantry and Mech. In these games they are the only type of unit that can capture properties or use Missile Silos. The Battalion Wars series has no fewer than six: Grunts, Bazooka Veterans, Flame Veterans, Anti-Air Veterans, Mortar Veterans, and Assault Veterans.

Battalion Wars

Unit Description
Rifle Grunt Good at attacking in large numbers, capturing facilities, and manning emplacements.
Flame Veteran Effective anti-infantry troops; vulnerable against armored vehicles.
Bazooka Veteran Highly effective against enemy ground vehicles; poor against infantry.
Assault Veteran Good against enemy infantry and light vehicles.
Anti-Air Veteran Highly effective against enemy aircraft; poor against ground targets.
Mortar Veteran Used for blowing enemy infantry out of cover and tackling light vehicles.

See also