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Cruiser: Difference between revisions

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{{AWunit
|imagename=Cruiser (Orange Star).png
|caption=In-battle sprite
|games=[[Advance Wars (game)|Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]]
|cost=18,000{{sup|AWAW2AW3}}<br>16,000{{sup|AW4}}
|movement=6 (Ship)
|fuel=99
|vision=3{{sup|AWAW2AW3}}<br>5{{sup|AW4}}
|w1name=Missiles
|w1range=1
|w1ammo=9
|w1effective=Subs
|w1weak=None{{sup|AWAW2}}<br>Ships{{sup|AW3AW4}}
|w2name=Anti-Air Gun
|w2range=1
|w2ammo=N/A
|w2effective=Planes, Copters
|w2weak=None
}}
'''Cruiser''' units are [[direct combat]] [[ship]]s. Their purpose is to attack air units and other ships, especially [[submarine]]s. They can also carry up to two [[copter]] units. They have appeared in all instalments of the [[Advance Wars]] series so far.
'''Cruiser''' units are [[direct combat]] [[ship]]s. Their purpose is to attack air units and other ships, especially [[submarine]]s. They can also carry up to two [[copter]] units. They have appeared in all instalments of the [[Advance Wars]] series so far.



Revision as of 02:28, 30 September 2012

Cruiser
Cruiser (Orange Star).png
In-battle sprite
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 18,000AW, AW2, AWDS
16,000AW4
Movement range 6 (Ship)
Fuel 99
Vision 3AW, AW2, AWDS
5AW4
Primary weapon
Name Missiles
Range 1
Ammo 9
Effective against Subs
Weak against NoneAW, AW2
ShipsAWDS, AW4
Secondary weapon
Name Anti-Air Gun
Range 1
Ammo N/A
Effective against Planes, Copters
Weak against None

Cruiser units are direct combat ships. Their purpose is to attack air units and other ships, especially submarines. They can also carry up to two copter units. They have appeared in all instalments of the Advance Wars series so far.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 18000
  • Movement: 6, Ships
  • Fuel: 99
  • Vision: 3
  • Weapon 1: Missiles
  • Range: 1
  • Ammo: 9
  • Targets: Ships (weak, Advance Wars: Dual Strike only), submarines (strong)
  • Weapon 2: Anti-Air gun
  • Range: 1
  • Ammo: N/A
  • Targets: Copters (strong), planes (strong)

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 16000
  • Movement: 6, Ship
  • Fuel: 99
  • Vision: 5
  • Weapon 1: Anti-Ship Missiles
  • Range: 1
  • Ammo: 9
  • Targets: Ships (weak), submarines (strong)
  • Weapon 2: Anti-Air gun
  • Range: 1
  • Ammo: N/A
  • Targets: Copters (strong), planes (strong)

COs with bonuses for Cruisers

Max
Attack power and movement boosts.
Drake
Attack power, Template:Defense and movement boosts.
Greyfield
Attack power and Template:Defense boosts.

COs with penalties for Fighters

Grit
Attack power penalty.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.


Cruiser against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart