Welcome to Wars Wiki!
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member!

Cruiser: Difference between revisions

From Wars Wiki
Jump to navigationJump to search
mNo edit summary
Line 19: Line 19:
}}
}}


'''Cruiser''' units are [[direct combat]] [[ship]]s. Their purpose is to attack air units and other ships, especially [[submarine]]s. They can also carry up to two [[copter]] units. They have appeared in all instalments of the [[Advance Wars]] series so far.
'''Cruiser''' units are [[direct combat]] [[ship]]s. Their purpose is to attack air units and other ships, especially [[submarine]]s. They can also carry up to two [[copter]] units. They have appeared in all installments of the [[Advance Wars]] series so far.


__TOC__
__TOC__
Line 77: Line 77:
== Cruiser against other units ==
== Cruiser against other units ==
Please refer to the following [[damage chart]]s:
Please refer to the following [[damage chart]]s:
:[[:Image:Aw1_damage_chart.jpg | AW1 Damage Chart]]
*[[:File:Aw1_damage_chart.jpg|AW1 Damage Chart]]
:[[:Image:Aw2_damage_chart.jpg | AW2 Damage Chart]]
*[[:File:Aw2_damage_chart.jpg|AW2 Damage Chart]]
:[[:Image:AWDS_damage_chart.jpg | AWDS Damage Chart]]
*[[:File:AWDS_damage_chart.jpg|AWDS Damage Chart]]
:[[:Image:AWDoR_damage_chart.jpg | AWDoR Damage Chart]]
*[[:File:AWDoR_damage_chart.jpg|AWDoR Damage Chart]]
[[Category:Units]]
[[Category:Units]]

Revision as of 18:46, 27 June 2021

Cruiser
Cruiser (Orange Star).png
In-battle sprite
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 18,000AW, AW2, AWDS
16,000AW4
Movement range 6 (Ship)
Fuel 99
Vision 3AW, AW2, AWDS
5AW4
Primary weapon
Name Missiles
Range 1
Ammo 9
Effective against Subs
Weak against NoneAW, AW2
ShipsAWDS, AW4
Secondary weapon
Name Anti-Air Gun
Range 1
Ammo N/A
Effective against Planes, Copters
Weak against None

Cruiser units are direct combat ships. Their purpose is to attack air units and other ships, especially submarines. They can also carry up to two copter units. They have appeared in all installments of the Advance Wars series so far.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 18000
  • Movement: 6, Ships
  • Fuel: 99
  • Vision: 3
  • Weapon 1: Missiles
  • Range: 1
  • Ammo: 9
  • Targets: Ships (weak, Advance Wars: Dual Strike only), submarines (strong)
  • Weapon 2: Anti-Air gun
  • Range: 1
  • Ammo: N/A
  • Targets: Copters (strong), planes (strong)

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 16000
  • Movement: 6, Ship
  • Fuel: 99
  • Vision: 5
  • Weapon 1: Anti-Ship Missiles
  • Range: 1
  • Ammo: 9
  • Targets: Ships (weak), submarines (strong)
  • Weapon 2: Anti-Air gun
  • Range: 1
  • Ammo: N/A
  • Targets: Copters (strong), planes (strong)

COs with bonuses for Cruisers

Max
Attack power and movement boosts.
Drake
Attack power, defence and movement boosts.
Greyfield
Attack power and defence boosts.

COs with penalties for Cruisers

Grit
Attack power penalty.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.

Cruiser against other units

Please refer to the following damage charts: