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Infantry (unit type): Difference between revisions

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'''Infanty''' is a collective term for the units in [[Advance Wars]] and [[Battalion Wars]] that move on their feet. There are generally only two units that move in this way: [[Infantry]] and [[Mech]]. Battalion Wars 1 and 2 has no fewer than ''six'': [[Grunt]]s, [[Bazooka Veteran]]s, [[Flame Veteran]]s, [[Anti-Air Veteran]]s, [[Mortar Veteran]]s, and [[Assault Veteran]]s.
'''Infanty''' is a collective term for the units in [[Advance Wars]] and [[Battalion Wars]] that move on their feet. There are generally only two units that move in this way: [[Infantry]] and [[Mech]]. In these games they are the only type of unit that can capture [[:Category:Properties| properties]] or use [[Missile Silo|Missile Silos]].Battalion Wars 1 and 2 has no fewer than ''six'': [[Grunt]]s, [[Bazooka Veteran]]s, [[Flame Veteran]]s, [[Anti-Air Veteran]]s, [[Mortar Veteran]]s, and [[Assault Veteran]]s.


[[Category:Unit Classification]]
[[Category:Unit Classification]]

Revision as of 09:23, 6 July 2013

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Infanty is a collective term for the units in Advance Wars and Battalion Wars that move on their feet. There are generally only two units that move in this way: Infantry and Mech. In these games they are the only type of unit that can capture properties or use Missile Silos.Battalion Wars 1 and 2 has no fewer than six: Grunts, Bazooka Veterans, Flame Veterans, Anti-Air Veterans, Mortar Veterans, and Assault Veterans.