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Submarine (Advance Wars): Difference between revisions
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{{AWunit | |||
|name=Submarine | |||
|imagename=Sub (Orange Star).png | |||
|caption=In-battle sprite | |||
|games=[[Advance Wars (game)|Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]] | |||
|cost=20,000 | |||
|movement=5 (Ship){{sup|AWAW2AW3}}<br>6 (Ship){{sup|AW4}} | |||
|fuel=60{{sup|AWAW2AW3}}<br>70{{sup|AW4}} | |||
|vision=5 | |||
|w1name=Torpedoes | |||
|w1range=1 | |||
|w1ammo=6 | |||
|w1effective=Ships, Subs | |||
|w1weak=None | |||
}} | |||
'''Submarine''' units are [[direct combat]] [[Sub|submarines]]. Their purpose is to attack ships and other [[Sub|submarines]]. They have appeared in all instalments of the [[Advance Wars]] series so far. They have their own defensive type and, prior to ''[[Advance Wars: Dual Strike]]'', were the only units to do so. They now share that honor with the [[Oozium]]. | '''Submarine''' units are [[direct combat]] [[Sub|submarines]]. Their purpose is to attack ships and other [[Sub|submarines]]. They have appeared in all instalments of the [[Advance Wars]] series so far. They have their own defensive type and, prior to ''[[Advance Wars: Dual Strike]]'', were the only units to do so. They now share that honor with the [[Oozium]]. | ||
Revision as of 03:59, 30 September 2012
Submarine | |
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In-battle sprite | |
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 20,000 |
Movement range | 5 (Ship)AW, AW2, AWDS 6 (Ship)AW4 |
Fuel | 60AW, AW2, AWDS 70AW4 |
Vision | 5 |
Primary weapon | |
Name | Torpedoes |
Range | 1 |
Ammo | 6 |
Effective against | Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Submarine units are direct combat submarines. Their purpose is to attack ships and other submarines. They have appeared in all instalments of the Advance Wars series so far. They have their own defensive type and, prior to Advance Wars: Dual Strike, were the only units to do so. They now share that honor with the Oozium.
Submarines have the ability to dive underwater. While doing so, they consume more fuel but can only be attacked by Cruisers and other submarines.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 20000
- Movement: 5, Ships
- Fuel: 60
- Vision: 5
- Weapon 1: Torpedoes
- Range: 1
- Ammo: 6
- Targets: Ships (strong), submarines (strong)
- Weapon 2: N/A
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 20000
- Movement: 6, Ship
- Fuel: 70
- Vision: 5
- Weapon 1: Torpedo
- Range: 1
- Ammo: 6
- Targets: Ships (strong), submarines (strong)
- Weapon 2: N/A
COs with bonuses for Submarines
- Max
- Attack power and movement boosts.
- Drake
- Attack power, Template:Defense and movement boosts.
- Greyfield
- Attack power and Template:Defense boosts.
COs with penalties for Submarines
- Grit
- Attack power penalty.
- Eagle
- Attack power penalty.
- Jess
- Attack power penalty.
- Sensei
- Attack power penalty.
Submarine against other units
Please refer to the following damage charts: