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Submarine (Advance Wars): Difference between revisions

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{{AWunit
|name=Submarine
|imagename=Sub (Orange Star).png
|caption=In-battle sprite
|games=[[Advance Wars (game)|Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]]
|cost=20,000
|movement=5 (Ship){{sup|AWAW2AW3}}<br>6 (Ship){{sup|AW4}}
|fuel=60{{sup|AWAW2AW3}}<br>70{{sup|AW4}}
|vision=5
|w1name=Torpedoes
|w1range=1
|w1ammo=6
|w1effective=Ships, Subs
|w1weak=None
}}
'''Submarine''' units are [[direct combat]] [[Sub|submarines]]. Their purpose is to attack ships and other [[Sub|submarines]]. They have appeared in all instalments of the [[Advance Wars]] series so far. They have their own defensive type and, prior to ''[[Advance Wars: Dual Strike]]'', were the only units to do so. They now share that honor with the [[Oozium]].
'''Submarine''' units are [[direct combat]] [[Sub|submarines]]. Their purpose is to attack ships and other [[Sub|submarines]]. They have appeared in all instalments of the [[Advance Wars]] series so far. They have their own defensive type and, prior to ''[[Advance Wars: Dual Strike]]'', were the only units to do so. They now share that honor with the [[Oozium]].



Revision as of 03:59, 30 September 2012

Submarine

In-battle sprite
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 20,000
Movement range 5 (Ship)AW, AW2, AWDS
6 (Ship)AW4
Fuel 60AW, AW2, AWDS
70AW4
Vision 5
Primary weapon
Name Torpedoes
Range 1
Ammo 6
Effective against Ships, Subs
Weak against None
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Submarine units are direct combat submarines. Their purpose is to attack ships and other submarines. They have appeared in all instalments of the Advance Wars series so far. They have their own defensive type and, prior to Advance Wars: Dual Strike, were the only units to do so. They now share that honor with the Oozium.

Submarines have the ability to dive underwater. While doing so, they consume more fuel but can only be attacked by Cruisers and other submarines.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 20000
  • Movement: 5, Ships
  • Fuel: 60
  • Vision: 5
  • Weapon 1: Torpedoes
  • Range: 1
  • Ammo: 6
  • Targets: Ships (strong), submarines (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 20000
  • Movement: 6, Ship
  • Fuel: 70
  • Vision: 5
  • Weapon 1: Torpedo
  • Range: 1
  • Ammo: 6
  • Targets: Ships (strong), submarines (strong)
  • Weapon 2: N/A

COs with bonuses for Submarines

Max
Attack power and movement boosts.
Drake
Attack power, Template:Defense and movement boosts.
Greyfield
Attack power and Template:Defense boosts.

COs with penalties for Submarines

Grit
Attack power penalty.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.


Submarine against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart