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Airport: Difference between revisions

From Wars Wiki
290 bytes added ,  19 April 2023
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{{Quote|What's an airport again?"|[[Andy]] (''Kanbei's Error'')}}
{{TerrainInfobox
|name=Airport
|imagename=Airport (AW1).png
|def=3
|funds=1,000
|infantry=1
|mech=1
|tires=1
|tread=1
|air=1
|oozium=1
}}


'''Airports''' are a [[property]] for building and maintaining air units. Another type of airport used are the '''Temporary Airports'''. The key difference being that ''airports'' are permanent fixtures on maps, can create units, and cannot be built. [[Rig]]s can build ''temporary airports'' on any plain. Temporary airports only provide one terrain star, and no income, movement costs are consistent with both airport types.
{{About|the aircraft facility in the {{series|Advance Wars}} series|the similar facility in the {{series|Battalion Wars}} series|[[Airbase]]}}
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An '''Airport''' is a [[:Category:Properties|property]] that is used to build and maintain air units. Another type of airport used is the '''Temporary Airport''', which can only resupply aircraft. The standard airport is a permanent fixture on a map, can manufacture additional units, and cannot be built during battle. [[Rig]]s can build ''temporary airports'' on any open plain. Temporary airports only provide one terrain star, no additional income, and similar movement costs.


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Airports give three terrain stars. They can be used to build and repair air units, generate income (usually 1000 G per day) and provide terrain cover to any type of unit. However, only air units will be resupplied while occupying the grounds.
Airports give three terrain stars. They can be used to build and repair air units, generate income (usually 1000 G per day) and provide terrain cover to any type of unit. However, only air units will be resupplied while occupying the grounds.


In [[Advance Wars 2: Black Hole Rising]], [[Lash]]'s ground units get a 30% attack boost on airports. This is reduced to 15% in [[Advance Wars: Dual Strike]]. [[Kindle]]'s ground and air units in ''Advance Wars: Dual Strike'' get a 40% attack boost while on airports.
In [[Advance Wars 2: Black Hole Rising]], [[Lash]]'s ground units get a 30% attack boost on airports. This is reduced to 15% in [[Advance Wars: Dual Strike]]. [[Kindle]]'s ground and air units in ''Advance Wars: Dual Strike'' get a 40% attack boost while stationed on airports.


In ''Days of Ruin'', bases provide a hiding place for ground units, and can only be revealed either when an enemy unit moves past the city or if they are in the vision range of one of [[Lin]]'s ground units when she uses her [[CO Power]].
In ''Days of Ruin'', bases provide a hiding place for ground units, and can only be revealed either when an enemy unit moves past the city or if they are in the vision range of one of [[Lin]]'s ground units when she uses her [[CO Power]].
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|align="center"|[[T Copter]]||align="center"| 5,000
|align="center"|[[T Copter]]||align="center"| 5,000
|-
|-
!colspan=2|''Note'': The [[Seaplane]] is created from [[Carrier]]s<br>but can refuel and resupply at airports.
!colspan=2|''Note'': The [[Sea Plane]] is created from [[Carrier]]s <br> but can refuel and resupply at airports.
|}
|}
[[Category:Properties]]
[[Category:Properties]]
[[Category:Terrain]]
[[Category:Terrain]]