Welcome to Wars Wiki!
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member!

Battleship (Advance Wars): Difference between revisions

From Wars Wiki
Jump to navigationJump to search
(New page: '''Battleship''' units are indirect combat ships. Their purpose is to attack other ships and ground units. They have appeared in all instalments of the Advance Wars series so f...)
 
m (Battleship moved to Battleship (Advance Wars): Splitting off to include Battalion Wars counterpart)
(No difference)

Revision as of 14:12, 13 July 2010

Battleship units are indirect combat ships. Their purpose is to attack other ships and ground units. They have appeared in all instalments of the Advance Wars series so far.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 28000
  • Movement: 5, Ships
  • Fuel: 99
  • Vision: 2
  • Weapon 1: Cannon
  • Range: 2-6
  • Ammo: 9
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 25000
  • Movement: 5, Ship
  • Fuel: 99
  • Vision: 3
  • Weapon 1: Cannon
  • Range: 3-5
  • Ammo: 6
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A
  • Notes: Can move and fire despite being an indirect unit.

COs with bonuses for Battleships

Grit
Attack power and range boosts.
Drake
Attack power, defence and movement boosts.
Greyfield
Attack power and defence boosts.

COs with penalties for Fighters

Max
Attack power penalty (Advance Wars 1 and 2 only) and range loss.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.


Cruiser against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart