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Battleship (Advance Wars): Difference between revisions

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'''Battleship''' units are [[indirect combat]] [[ship]]s. Their purpose is to attack other ships and ground units. They have appeared in all instalments of the [[Advance Wars]] series so far.
{{AWunit
|name=Battleship
|imagename=Battleship (Orange Star).png
|caption=In-battle sprite
|games=[[Advance Wars (game)|Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]]
|cost=28,000{{sup|AWAW2AW3}}<br>25,000{{sup|AW4}}
|movement=5 (Ship)
|fuel=99
|vision=2{{sup|AWAW2AW3}}<br>3{{sup|AW4}}
|w1name=Cannon
|w1range=2-6{{sup|AWAW2AW3}}<br>3-5{{sup|AW4}}
|w1ammo=9{{sup|AWAW2AW3}}<br>6{{sup|AW4}}
|w1effective=Infantry, Vehicles, Ships, Subs
|w1weak=None
}}
 
'''Battleship''' units are [[indirect combat]] [[ship]]s. Their purpose is to attack other ships and ground units. They have appeared in every installment of the [[Advance Wars]] series so far.


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Revision as of 13:09, 29 September 2012

Battleship
Battleship (Orange Star).png
In-battle sprite
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 28,000AW, AW2, AWDS
25,000AW4
Movement range 5 (Ship)
Fuel 99
Vision 2AW, AW2, AWDS
3AW4
Primary weapon
Name Cannon
Range 2-6AW, AW2, AWDS
3-5AW4
Ammo 9AW, AW2, AWDS
6AW4
Effective against Infantry, Vehicles, Ships, Subs
Weak against None
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Battleship units are indirect combat ships. Their purpose is to attack other ships and ground units. They have appeared in every installment of the Advance Wars series so far.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 28000
  • Movement: 5, Ships
  • Fuel: 99
  • Vision: 2
  • Weapon 1: Cannon
  • Range: 2-6
  • Ammo: 9
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 25000
  • Movement: 5, Ship
  • Fuel: 99
  • Vision: 3
  • Weapon 1: Cannon
  • Range: 3-5
  • Ammo: 6
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A
  • Notes: Can move and fire despite being an indirect unit.

COs with bonuses for Battleships

Grit
Attack power and range boosts.
Drake
Attack power, Template:Defense and movement boosts.
Greyfield
Attack power and Template:Defense boosts.
Gage
Attack power and Template:Defense boosts.

COs with penalties for Battleships

Max
Attack power penalty (Advance Wars 1 and 2 only) and range loss.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.


Cruiser against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart