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Battleship (Advance Wars)
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Battleship | |
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In-battle sprite | |
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 28,000AW, AW2, AWDS 25,000AW4 |
Movement range | 5 (Ship) |
Fuel | 99 |
Vision | 2AW, AW2, AWDS 3AW4 |
Primary weapon | |
Name | Cannon |
Range | 2-6AW, AW2, AWDS 3-5AW4 |
Ammo | 9AW, AW2, AWDS 6AW4 |
Effective against | Infantry, Vehicles, Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Battleship units are indirect combat ships. Their purpose is to attack other ships and ground units. They have appeared in every installment of the Advance Wars series so far.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 28000
- Movement: 5, Ships
- Fuel: 99
- Vision: 2
- Weapon 1: Cannon
- Range: 2-6
- Ammo: 9
- Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
- Weapon 2: N/A
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 25000
- Movement: 5, Ship
- Fuel: 99
- Vision: 3
- Weapon 1: Cannon
- Range: 3-5
- Ammo: 6
- Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
- Weapon 2: N/A
- Notes: Can move and fire despite being an indirect unit.
COs with bonuses for Battleships
- Grit
- Attack power and range boosts.
- Drake
- Attack power, defence and movement boosts.
- Greyfield
- Attack power and defence boosts.
- Gage
- Attack power and defence boosts.
COs with penalties for Battleships
- Max
- Attack power penalty (Advance Wars 1 and 2 only) and range loss.
- Eagle
- Attack power penalty.
- Jess
- Attack power penalty.
- Sensei
- Attack power penalty.
Cruiser against other units
Please refer to the following damage charts: