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Infantry (unit type): Difference between revisions
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'''Infanty''' is a collective term for the units in [[Advance Wars]] and [[Battalion Wars]] that move on their feet. There are generally only two units that move in this way: [[Infantry]] and [[Mech]]. In these games they are the only type of unit that can capture [[:Category:Properties| properties]] or use [[Missile Silo|Missile Silos]].Battalion Wars | '''Infanty''' is a collective term for the units in ''[[Advance Wars]]'' and ''[[Battalion Wars]]'' that move on their feet. There are generally only two units that move in this way: [[Infantry]] and [[Mech]]. In these games they are the only type of unit that can capture [[:Category:Properties| properties]] or use [[Missile Silo|Missile Silos]]. The ''Battalion Wars'' series has no fewer than ''six'': [[Grunt]]s, [[Bazooka Veteran]]s, [[Flame Veteran]]s, [[Anti-Air Veteran]]s, [[Mortar Veteran]]s, and [[Assault Veteran]]s. | ||
==See also== | |||
* [[Vehicle]] | |||
* [[Plane]] | |||
* [[Ship (unit type)|Ship]] | |||
[[Category:Unit Classification]] | [[Category:Unit Classification]] |
Revision as of 15:22, 16 June 2023
Infanty is a collective term for the units in Advance Wars and Battalion Wars that move on their feet. There are generally only two units that move in this way: Infantry and Mech. In these games they are the only type of unit that can capture properties or use Missile Silos. The Battalion Wars series has no fewer than six: Grunts, Bazooka Veterans, Flame Veterans, Anti-Air Veterans, Mortar Veterans, and Assault Veterans.