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== COs with penalties for Rockets == | == COs with penalties for Rockets == |
Revision as of 19:02, 14 February 2018
Rocket | |
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In-battle sprite | |
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 15,000 |
Movement range | 5 (Tire)AW, AW2, AWDS 5 (Tire A)AW4 |
Fuel | 50 |
Vision | 1AW, AW2, AWDS 3AW4 |
Primary weapon | |
Name | Rockets |
Range | 3-5 |
Ammo | 6AW, AW2, AWDS 5AW4 |
Effective against | Infantry, Vehicles, Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Rocket units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 15000
- Movement: 5, Tire
- Fuel: 50
- Vision: 1
- Weapon 1: Rockets
- Ammo: 6
- Range: 3-5
- Targets: Infantry (strong), vehicles (strong), navy (strong), subs (strong)
- Weapon 2: None
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 15000
- Movement: 5, Tire A
- Fuel: 50
- Vision: 3
- Weapon 1: Rocket
- Ammo: 5
- Range: 3-5
- Targets: Infantry (strong), vehicles (strong), navy (strong), subs (strong)
- Weapon 2: None
COs with bonuses for Rockets
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with penalties for Rockets
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.
Rocket against other units
Please refer to the following damage charts: