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Game Boy Wars TURBO: Difference between revisions
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'''Game Boy Wars TURBO''' was released in Japan on {{date|m=June|d=24|y=1997}}. The main new feature was that the CPU had access to an upgraded decision-making algorithm during its turns, which allowed battle to progress more quickly than in {{game|Game Boy Wars|the original game}}. 50 new maps were also included. Like other early Nintendo Wars games, it was never released outside of Japan. | '''Game Boy Wars TURBO''' was released in Japan on {{date|m=June|d=24|y=1997}}. The main new feature was that the CPU had access to an upgraded decision-making algorithm during its turns, which allowed battle to progress more quickly than in {{game|Game Boy Wars|the original game}}. 50 new maps were also included. Like other early [[Wars Series|Nintendo Wars]] games, it was never released outside of Japan. | ||
Revision as of 03:56, 21 May 2012
Game Boy Wars TURBO | |
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The game's cover image | |
Basic info | |
Developer | Hudson Soft |
Publisher | Nintendo |
System | Game Boy |
Ratings | |
North America: | N/A |
Europe: | N/A |
Australia: | N/A |
Japan: | Unknown |
Release Dates | |
North America: | N/A |
Europe: | N/A |
Australia: | N/A |
Japan: | Template:Date |
Game Boy Wars TURBO Guide on StrategyWiki |
Game Boy Wars TURBO was released in Japan on Template:Date. The main new feature was that the CPU had access to an upgraded decision-making algorithm during its turns, which allowed battle to progress more quickly than in the original game. 50 new maps were also included. Like other early Nintendo Wars games, it was never released outside of Japan.
Games | |
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Famicom Wars* | |
Game Boy Wars* | |
Advance Wars | |
Battalion Wars* | |
Cancelled games |