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Artillery (Advance Wars): Difference between revisions
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Artillery (Blue Moon).png|Blue Moon in Advance Wars | |||
Artillery (Yellow Comet).png|Yellow Comet in Advance Wars | |||
Artillery (Green Earth).png|Green Earth in Advance Wars | |||
Artillery (Black Hole).png|Black Hole in Advance Wars | |||
Artillery-small.png|Map sprite in Advance Wars: Dual Strike | Artillery-small.png|Map sprite in Advance Wars: Dual Strike | ||
Artillery (Orange Star).png|Large sprite in Advance Wars: Dual Strike | Artillery (Orange Star).png|Large sprite in Advance Wars: Dual Strike |
Revision as of 16:46, 15 April 2023
Artillery | |
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In-battle sprite | |
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 6,000 |
Movement range | 5 (Tread)AW, AW2, AWDS 5 (Tank)AW4 |
Fuel | 50 |
Vision | 1AW, AW2, AWDS 3AW4 |
Primary weapon | |
Name | Cannon |
Range | 2-3 |
Ammo | 9AW, AW2, AWDS 6AW4 |
Effective against | Infantry, Vehicles |
Weak against | Ships, Subs |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series. They are known as Mech Guns in the European version of Advance Wars: Days of Ruin.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 6000
- Movement: 5, tread
- Fuel: 50
- Vision: 1
- Weapon 1: Cannon
- Ammo: 9
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 6000
- Movement: 5, Tank
- Fuel: 50
- Vision: 3
- Weapon 1: Cannon
- Ammo: 6
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
COs with bonuses for Artilleries
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with penalties for Artilleries
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.
Gallery
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Blue Moon in Advance Wars
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Yellow Comet in Advance Wars
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Green Earth in Advance Wars
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Black Hole in Advance Wars
-
Map sprite in Advance Wars: Dual Strike
-
Large sprite in Advance Wars: Dual Strike
-
Days of Ruin
Artillery (Advance Wars) against other units
Please refer to the following damage charts: