Welcome to Wars Wiki! |
---|
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member! |
Artillery (Advance Wars)
From Wars Wiki
Jump to navigationJump to search
Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series. They are known as Mech Guns in the European version of Advance Wars: Days of Ruin.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 6000
- Movement: 5, tread
- Fuel: 99
- Vision: 1
- Weapon 1: Cannon
- Ammo: 5
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 6000
- Movement: 5, Tank
- Fuel: 50
- Vision: 3
- Weapon 1: Cannon
- Ammo: 6
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
COs with bonuses for Artilleries
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with penalties for Artilleries
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.
Artillery against other units
Please refer to the following damage charts: