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[[Image:Superfamicomwars.png|thumb|left|Battle scene from Super Famicom Wars]]
[[Image:Superfamicomwars.png|thumb|left|Battle scene from Super Famicom Wars]]
== Gameplay ==
Like the original game, you control an army of modern units (unlike BS Fire Emblem: Akaneia Senki‎‎) against an opposing army of similar units. Also unlike Fire Emblem is the fact that each unit can be disposed and replaced, and that each unit does not have a unique and individual background. The game is a tactical role-playing game. Unlike the other “wars” games, in Super Famicom Wars, both the attacking and the defending units fire at the same time. Some units have also been added.


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Revision as of 15:34, 8 September 2019

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Super Famicom Wars
File:SFW title.PNG
The game's title screen
Basic info
Developer Intelligent Systems
Publisher Nintendo
System Super Famicom (1998)
Virtual Console (2010)
Ratings
North America: Unreleased
Europe: Unreleased
Australia: Unreleased
Japan: A
Release Dates
North America: Unreleased
Europe: Unreleased
Australia: Unreleased
Japan: May 1, 1998
February 16, 2010
Super Famicom Wars Guide on StrategyWiki

Super Famicom Wars is a game that was developed by Intelligent Systems and published by Nintendo. It was released in Japan for the Super Famicom on May 1, 1998. Originally released exclusively in Japan, the game was later re-released for the Virtual Console on February 16, 2010.

Background

As the successor to Famicom Wars, the game built upon the previous one, and improved several areas. Not only did SFW have enhanced sound and graphics thanks to the new hardware, it also boasted more maps, units, and commanding officers. However, the inclusion of Fog of War and the 4-way multiplayer system were regarded as the greatest new features. Both of these features have since been carried over through the Advance Wars games.

File:Superfamicomwars.png
Battle scene from Super Famicom Wars

Gameplay

Like the original game, you control an army of modern units (unlike BS Fire Emblem: Akaneia Senki‎‎) against an opposing army of similar units. Also unlike Fire Emblem is the fact that each unit can be disposed and replaced, and that each unit does not have a unique and individual background. The game is a tactical role-playing game. Unlike the other “wars” games, in Super Famicom Wars, both the attacking and the defending units fire at the same time. Some units have also been added.

Games
Famicom Wars*
Game Boy Wars*
Advance Wars
Battalion Wars*
Cancelled games