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Artillery (Advance Wars)

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Revision as of 00:06, 20 June 2010 by FireFly (talk | contribs)
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Template:UnitInfobox Template:UnitInfobox/old

Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series. They are known as Mech Guns in the European version of Advance Wars: Days of Ruin.

Basic statistics

Grit has one of his Artillery units attack Adder's Medium Tanks.

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 6000
  • Movement: 5, tread
  • Fuel: 99
  • Vision: 1
  • Weapon 1: Cannon
  • Ammo: 5
  • Range: 2-3
  • Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
  • Weapon 2: None

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 6000
  • Movement: 5, Tank
  • Fuel: 50
  • Vision: 3
  • Weapon 1: Cannon
  • Ammo: 6
  • Range: 2-3
  • Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
  • Weapon 2: None


COs with bonuses for Artilleries

Grit
Attack power and range boosts.
Jess
Attack power and movement boosts.
Jake
Range and movement boosts.
Isabella
Range boost, along with her other abilities.
Lin
Firepower, defence and vision boosts.
Gage
Firepower, defence and range boosts.

COs with penalties for Artilleries

Max
Range loss, attack power loss in Advance Wars 1 and 2.

Sprites

Advance Wars: Dual Strike Advance Wars: Days of Ruin

Artillery-small.png Artillery (Orange Star).png

File:Mech Gun (DoR).png

Artillery against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart