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Missiles
From Wars Wiki
Missiles units are indirect combat ground vehicles. They are used for attacking air units. They are found throughout the Advance Wars series.
Missiles | |
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In-battle sprite | |
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 12,000 |
Movement range | 4 (Tire)AW, AW2, AWDS 5 (Tire A)AW4 |
Fuel | 50 |
Vision | 5 |
Primary weapon | |
Name | Anti-Air Missiles |
Range | 3-5AW, AW2, AWDS 3-6AW4 |
Ammo | 6AW, AW2, AWDS 5AW4 |
Effective against | Planes, Copters |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 12000
- Movement: 4, Tire
- Fuel: 50
- Vision: 5
- Weapon 1: Missiles
- Ammo: 6
- Range: 3-5
- Targets: Copters (strong), planes (strong)
- Weapon 2: None
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 12000
- Movement: 5, Tire A
- Fuel: 50
- Vision: 5
- Weapon 1: Anti-Air Missiles
- Ammo: 5
- Range: 3-6
- Targets: Copters (strong), air (strong)
- Weapon 2: None
COs with bonuses for Missiles
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with penalties for Missiles
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.
Missiles against other units
Please refer to the following damage charts: