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Black Bomb: Difference between revisions

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(Updated sprites, added navbox)
(Usage, will finish later)
 
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|vision=1
|vision=1
|w1name=Explode
|w1name=Explode
|w1range=1-3
|w1range=N/A
|w1ammo=1
|w1ammo=1
|w1effective=All
|w1effective=All
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==Basic statistics==
==Basic statistics==
===Advance Wars: Dual Strike===
===''Advance Wars: Dual Strike''===
* '''Cost:''' 24000
* '''Cost:''' 24000
* '''Movement:''' 9, Air
* '''Movement:''' 9, Air
Line 32: Line 32:
* '''Notes:''' Detonates itself, damaging all units in a 1-3 range for 5HP.
* '''Notes:''' Detonates itself, damaging all units in a 1-3 range for 5HP.


==COs with bonuses for Black Bombs==
==CO effects==
===COs with bonuses for Black Bombs===
;[[Max]]
;[[Max]]
:Movement boosts.
:Movement boosts.
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:Reduction of fuel consumption.
:Reduction of fuel consumption.


{{AW Unit Nav}}
== Usage ==
Black Bombs are highly volatile and notorious units. Due to its unique way of dealing HP damage instead of dealing damage during combat, they are completely unaffected by firepower modifiers and do not charge CO Powers for anyone. Black Bombs ideally should explode on targets which are worth enough to compensate for its deployment cost, but given its huge explosion radius, finding such valuable opportunities usually isn't too difficult. Even if it doesn't fully earn back its investment, the sheer amount of damage it can cause may very well be worth it in most situations.{{AW Unit Nav}}
[[Category:Units]]
[[Category:Units]]

Latest revision as of 17:00, 3 September 2024

Black Bomb
Orange StarBlue MoonGreen EarthYellow CometBlack Hole
Orange Star in-game sprite (classic)
Blue Moon in-game sprite (classic)
Green Earth in-game sprite (classic)
Yellow Comet in-game sprite (classic)
Black Hole in-game sprite (classic)
Basic info
Games Dual Strike
Production cost 25,000
Movement range 9 (Air)
Fuel 45
Vision 1
Primary weapon
Name Explode
Range N/A
Ammo 1
Effective against All
Weak against N/A
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Black Bomb units are general damage missiles. They are used for damaging all other units in a range of detonation. They were introduced in Advance Wars: Dual Strike, which has been their only appearance so far.

Basic statistics[edit | edit source]

Advance Wars: Dual Strike[edit | edit source]

  • Cost: 24000
  • Movement: 9, Air
  • Fuel: 99
  • Vision: 1
  • Weapons: None
  • Notes: Detonates itself, damaging all units in a 1-3 range for 5HP.

CO effects[edit | edit source]

COs with bonuses for Black Bombs[edit | edit source]

Max
Movement boosts.
Eagle
Reduction of fuel consumption.

Usage[edit | edit source]

Black Bombs are highly volatile and notorious units. Due to its unique way of dealing HP damage instead of dealing damage during combat, they are completely unaffected by firepower modifiers and do not charge CO Powers for anyone. Black Bombs ideally should explode on targets which are worth enough to compensate for its deployment cost, but given its huge explosion radius, finding such valuable opportunities usually isn't too difficult. Even if it doesn't fully earn back its investment, the sheer amount of damage it can cause may very well be worth it in most situations.

Units of Advance Wars
Infantry
Vehicles
Aircraft
Ships
Miscellaneous