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Advance Wars 2: Black Hole Rising: Difference between revisions
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Revision as of 15:57, 8 February 2022
Advance Wars 2: Black Hole Rising | |
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The game's North American boxart | |
Basic info | |
Developer | Intelligent Systems |
Publisher | Nintendo |
System | Game Boy Advance |
Ratings | |
North America: | "E" for Everyone |
Europe: | 7+ (PEGI) 6+ (USK) |
Australia: | N/A |
Japan: | N/A |
Release Dates | |
North America: | June 23, 2003 |
Europe: | October 3, 2003 |
Australia: | July 10, 2003 |
Japan: | November 25, 2004* |
Advance Wars 2: Black Hole Rising Guide on StrategyWiki |
Advance Wars 2: Black Hole Rising is the second Advance Wars game in the series following Advance Wars. It was released onto the Game Boy Advance in 2003. The subtitle refers to the fact that Black Hole, the main enemy of the Advance Wars series, rose and invaded Orange Star yet again.
In Japan, the game was released only as part of a compilation called Game Boy Wars Advance 1+2. It was announced in the Japanese version of the February 2014 Nintendo Direct that Game Boy Wars Advance 1+2 (a compilation of Advance Wars and Advance Wars 2: Black Hole Rising) will be one of thirteen Game Boy Advance games to be released on the Japanese Wii U Virtual Console on April 3, 2014. [1]
Modes
Campaign
The campaign is the main single player mode of the game. It feautures many missions where you play as different CO's fighting against the Black Hole Army.
Units
These are the units available in Advance Wars 2: Black Hole Rising:
Unit | Type | Cost | Move | Range | Fuel | Ammo | Vision | |
---|---|---|---|---|---|---|---|---|
Infantry | Infantry | 1000 | 3 | 1 | 99 | {{{ammo}}} | 2 | |
Mech | Infantry | 3000 | 2 | 1 | 70 | {{{ammo}}} | 2 | |
Recon | Vehicle | 4000 | 8 | 1 | 80 | {{{ammo}}} | 5 | |
Tank | Vehicle | 7000 | 6 | 1 | 70 | {{{ammo}}} | 3 | |
Medium Tank | Vehicle | 16000 | 5 | 1 | 50 | {{{ammo}}} | 1 | |
Neotank | Vehicle | 22000 | 6 | 1 | 99 | {{{ammo}}} | 1 | |
APC | Vehicle | 5000 | 6 | --- | 70 | {{{ammo}}} | 1
| |
Artillery | Vehicle | 6000 | 5 | 2-3 | 99 | 1 | ||
Rocket | Vehicle | 15000 | 5 | 3-5 | 50 | 1 | ||
Anti-Air | Vehicle | 8000 | 6 | 1 | 60 | {{{ammo}}} | 2
| |
Missiles | Vehicle | 12000 | 4 | 3-5 | 50 | 5 | ||
Lander | Ship | 12000 | 6 | --- | 99 | 1 | ||
Cruiser | Ship | 18000 | 6 | 1 | 99 | 3 | ||
Submarine | Submarine | 20000 | 5 | 1 | 60 | 5 | ||
Battleship | Ship | 28000 | 5 | 2-6 | 99 | 2 | ||
B Copter | Copter | 9000 | 6 | 1 | 99 | 3 | ||
T Copter | Copter | 5000 | 6 | --- | 99 | 2 | ||
Fighter | Plane | 20000 | 9 | 1 | 99 | 2 | ||
Bomber | Plane | 22000 | 7 | 1 | 99 | 2 | ||
A colored background indicates a unit that was introduced in this game.
|
See also
References
Games | |
---|---|
Famicom Wars* | |
Game Boy Wars* | |
Advance Wars | |
Battalion Wars* | |
Cancelled games |