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Sturm: Difference between revisions
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===In ''Advance Wars 2: Black Hole Rising''=== | ===In ''Advance Wars 2: Black Hole Rising''=== | ||
In ''Advance Wars 2: Black Hole Rising'', Sturm is revealed to have launched an invasion of all four nations in [[Macro Land]], although he does not lead the invasions himself. Eventually, the nations | In ''Advance Wars 2: Black Hole Rising'', Sturm is revealed to have launched an invasion of all four nations in [[Macro Land]], although he does not lead the invasions himself. Eventually, the nations can fend off Black Hole and bring the war to Black Hole itself, where Sturm is confronted and defeated twice. He then threatens to kill himself and the commanders present, but is stopped by his former underling [[Hawke]], who kills Sturm and seizes power. | ||
==Personality== | ==Personality== | ||
Warmongering with a large ego, Sturm is a calculating and cold leader who capably orchestrates invasions throughout [[Cosmo Land]] and Macro Land with remarkable efficiency. Despite the qualities of being ruthless and highly determined very little is | Warmongering with a large ego, Sturm is a calculating and cold leader who capably orchestrates invasions throughout [[Cosmo Land]] and Macro Land with remarkable efficiency. Despite the qualities of being ruthless and highly determined, very little is said by Sturm to gauge much of his personality. | ||
==Relationships== | ==Relationships== | ||
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|ITLpower=Meteoriti{{tt|*|Advance Wars only}} | |ITLpower=Meteoriti{{tt|*|Advance Wars only}} | ||
|ITLsuper=Meteoriti{{tt|*|Advance Wars 2 only}} | |ITLsuper=Meteoriti{{tt|*|Advance Wars 2 only}} | ||
|NLDpower=Meteoorinslag{{tt|*|Advance Wars only}} | |||
|NLDsuper=Meteoorinslag{{tt|*|Advance Wars 2 only}} | |||
|CHNchar=陨石攻击{{tt|*|Advance Wars only}} | |||
|CHNpower=Meteor Attack | |||
|CHNsuperchar=<i>{{tt|N/A|Game not released in this language}}</i> | |||
|CHNsuper=<i>{{tt|N/A|Game not released in this language}}</i> | |||
}} | }} | ||
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<gallery> | <gallery> | ||
AW2_Sturm_Sprite.png|Sprite in ''Advance Wars 2: Black Hole Rising'' | AW2_Sturm_Sprite.png|Sprite in ''Advance Wars 2: Black Hole Rising'' | ||
AWRBC Sturm CO Art.png|Artwork in ''Advance Wars 1+2: Re-Boot Camp'' | |||
</gallery> | </gallery> | ||
Latest revision as of 18:32, 5 June 2024
Sturm ヘルボウズ Hell-Bouze | |
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Bio | |
Faction | ![]() |
Specialty | Greater attack and defence power, unaffected by weather or terrain |
Hit | Invasions |
Miss | Peace |
Skills | |
CO Power | Meteor Strike (Advance Wars only) |
Super CO Power | Meteor Strike (Advance Wars 2 only) |
Power Meter | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() (Advance Wars) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() (Black Hole Rising) |
Appearances | |
Games | |
Voice Actor | Craig Lee Thomas (AW1+2:RBC)[1]
|
![]() |
Such power... I regret crushing it. | ![]() |
— Sturm - |
Sturm (Japanese: ヘルボウズ Herubouzu, Hell-Bouze) is a Commanding Officer and the leader of the Black Hole Army, and presumably of the nation itself as well. He is the primary antagonist in both Advance Wars and Advance Wars 2: Black Hole Rising.
His Japanese name is romanized as Herubouzu, or "Hell Bouzu". A bouzu is a Japanese Buddhist monk, so his name roughly translates to "Hell Monk".
Role[edit | edit source]
In Advance Wars[edit | edit source]
In Advance Wars, Sturm is a puppet master and the instigator of both the Blue Moon invasion of Orange Star and an attack on Green Earth, thereby causing a continental war. Although he remains a mystery for a long time, Sturm is finally revealed and defeated at The Final Battle!
In Advance Wars 2: Black Hole Rising[edit | edit source]
In Advance Wars 2: Black Hole Rising, Sturm is revealed to have launched an invasion of all four nations in Macro Land, although he does not lead the invasions himself. Eventually, the nations can fend off Black Hole and bring the war to Black Hole itself, where Sturm is confronted and defeated twice. He then threatens to kill himself and the commanders present, but is stopped by his former underling Hawke, who kills Sturm and seizes power.
Personality[edit | edit source]
Warmongering with a large ego, Sturm is a calculating and cold leader who capably orchestrates invasions throughout Cosmo Land and Macro Land with remarkable efficiency. Despite the qualities of being ruthless and highly determined, very little is said by Sturm to gauge much of his personality.
Relationships[edit | edit source]
None whatsoever—Sturm considered everyone inferior to himself, up to and including his second-in-command, Hawke.
Skills[edit | edit source]
Sturm is a CO proficient with all units, who have improved movement costs and stats. His signature move is Meteor Strike which lays destruction within a 2-tile radius of its target.
In Advance Wars[edit | edit source]
There are two versions of Sturm in Advance Wars, one being the Campaign-version and one being the Versus-version.
In Campaign Mode[edit | edit source]
- Day-to-Day (D2D): Sturm's units deal 130% damage and receive 120% damage. Sturm's clear and rain weather movement costs are 1 for every unit; he has the standard snow weather movement costs, however.
- CO Meter: 50,000G
- CO Power: Meteor Strike — Deals 8 HP damage to the units affected. Sturm's universal stats become 150% damage dealt and 110% damage received.
In Versus Mode[edit | edit source]
- Day-to-Day (D2D): Vs. Sturm's units deal 80% damage and receive 80% damage. Vs. Sturm's clear and rain weather movement costs are 1 for every unit; he has the standard snow weather movement costs, however.
- CO Meter: 50,000G
- CO Power: Meteor Strike — Deals 4 HP damage to the units affected. Vs. Sturm's universal stats become 90% damage dealt and 70% damage received.
In Advance Wars 2: Black Hole Rising[edit | edit source]
- Day-to-Day (D2D): Sturm's units have 120% firepower and defence, and all movement costs outside snow are 1.
- CO Meter:
- CO Power: None
- Super CO Power: Meteor Strike — Deals 8 HP damage to the units affected. Furthermore, Sturm's firepower becomes 140% and defense 140(+10)%.
Meteor Mechanics[edit | edit source]
The meteor damages allies and enemies alike, leaving at least 0.1 HP. It has to center on a unit. All units within a 2-tile radius of the target are affected.
In the first game, Fog of War is ignored; in Advance Wars 2: Black Hole Rising, the meteor can not center on a unit hiding in woods or reefs.
The game randomly selects one out of three calculation methods. Ally units subtract from the calculation.
- Most value in G.
- Most value in G, with indirect-combat units worth double.
- Most value in HP.
(Note: the meteor targetting mechanics are shared by the silo's targetting mechanics in Advance Wars 2.)
CO Powers[edit | edit source]
English | Japanese | French | German | Spanish | Italian | Dutch | Chinese | |
---|---|---|---|---|---|---|---|---|
CO Power |
Meteor Strike* | メテオストライク Meteo Strike |
Frappe Météore* | Meteoritenregen* | Meteoroataque* | Meteoriti* | Meteoorinslag* | 陨石攻击* Meteor Attack |
Super CO Power |
Meteor Strike* | メテオストライク Meteo Strike |
Attaque météore* | Meteoritenregen* | Meteoroataque* | Meteoriti* | Meteoorinslag* | N/A N/A |
Gallery[edit | edit source]
-
Sprite in Advance Wars 2: Black Hole Rising
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Artwork in Advance Wars 1+2: Re-Boot Camp
References[edit | edit source]
- ↑ Doolam, Liam (23 April 2023). "Advance Wars English Voice Actors Officially Announce Their Characters". Nintendo Life. Retrieved 10 May 2023.
Commanding Officers of Advance Wars | |
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Orange Star | |
Blue Moon | |
Green Earth | |
Yellow Comet | |
Black Hole |