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Battleship (Advance Wars): Difference between revisions

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'''Battleship''' units are [[indirect combat]] [[ship]]s. Their purpose is to attack other ships and ground units. They have appeared in all instalments of the [[Advance Wars]] series so far.
{{AWunit
|name=Battleship
|tabs={{Unit Tabs
|Model AWRBC OS=AWRBC_OS_Battleship_Model.png
|Model AWRBC BM=AWRBC_BM_Battleship_Model.png
|Model AWRBC GE=AWRBC_GE_Battleship_Model.png
|Model AWRBC GC=AWRBC_GC_Battleship_Model.png
|Model AWRBC BH=AWRBC_BH_Battleship_Model.png
}}
|games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]]
|cost=28,000{{sup|AWAW2AW3}}<br>25,000{{sup|AW4}}
|movement=5 (Ship)
|fuel=99
|vision=2{{sup|AWAW2AW3}}<br>3{{sup|AW4}}
|w1name=Cannon
|w1range=2-6{{sup|AWAW2AW3}}<br>3-5{{sup|AW4}}
|w1ammo=9{{sup|AWAW2AW3}}<br>6{{sup|AW4}}
|w1effective=Infantry, Vehicles, Ships, Subs
|w1weak=None
}}
'''Battleship''' units are [[indirect combat]] [[ship]]s. Their purpose is to attack other ships and ground units. They have appeared in every installment of the ''[[Advance Wars (series)|Advance Wars]]'' series.


__TOC__
__TOC__


== Basic statistics ==
==Basic statistics==
===Advance Wars, Advance Wars 2, Advance Wars: Dual Strike===
===''Advance Wars, Advance Wars 2, Dual Strike''===
* '''Cost:''' 28000
* '''Cost:''' 28000
* '''Movement:''' 5, Ships
* '''Movement:''' 5, Ships
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* '''Targets:''' Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
* '''Targets:''' Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
* '''Weapon 2:''' N/A
* '''Weapon 2:''' N/A
===Advance Wars: Dark Conflict/Days of Ruin===
 
===''Advance Wars: Dark Conflict/Days of Ruin''===
* '''Cost:''' 25000
* '''Cost:''' 25000
* '''Movement:''' 5, Ship
* '''Movement:''' 5, Ship
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* '''Notes:''' Can move and fire despite being an indirect unit.
* '''Notes:''' Can move and fire despite being an indirect unit.


== COs with bonuses for Battleships ==
==CO effects==
===COs with bonuses for Battleships===
; [[Grit]]
; [[Grit]]
: Attack power and range boosts.
: Attack power and range boosts.
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: Attack power and defence boosts.
: Attack power and defence boosts.


== COs with penalties for Fighters ==
; [[Gage]]
: Attack power and defence boosts.
 
===COs with penalties for Battleships===
; [[Max]]
; [[Max]]
: Attack power penalty (Advance Wars 1 and 2 only) and range loss.
: Attack power penalty (Advance Wars 1 and 2 only) and range loss.
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: Attack power penalty.
: Attack power penalty.


{{Damage Chart Link}}
==Gallery==
===''Advance Wars'' (classic)===
<gallery>
Battleship (Orange Star).png|Orange Star sprite
Battleship (Blue Moon).png|Blue Moon sprite
Battleship (Yellow Comet).png|Yellow Comet sprite
Battleship (Green Earth).png|Green Earth sprite
Battleship (Black Hole).png|Black Hole sprite
</gallery>
===''Advance Wars: Days of Ruin''===
<gallery>
AWDoR_12B_Battleship_Sprite.png|12th Battalion sprite
AWDoR_LA_Battleship_Sprite.png|Lazurian Army sprite
</gallery>


== Cruiser against other units ==
{{AW Unit Nav}}
Please refer to the following [[damage chart]]s:
:[[:Image:Aw1_damage_chart.jpg | AW1 Damage Chart]]
:[[:Image:Aw2_damage_chart.jpg | AW2 Damage Chart]]
:[[:Image:AWDS_damage_chart.jpg | AWDS Damage Chart]]
:[[:Image:AWDoR_damage_chart.jpg | AWDoR Damage Chart]]
[[Category:Units]]
[[Category:Units]]

Latest revision as of 13:35, 19 June 2023

Battleship
Orange StarBlue MoonGreen EarthYellow CometBlack Hole
Orange Star in-game model (AW1+2:RBC)
Blue Moon in-game model (AW1+2:RBC)
Green Earth in-game model (AW1+2:RBC)
Gold Comet in-game model (AW1+2:RBC)
Black Hole in-game model (AW1+2:RBC)
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 28,000AW, AW2, AWDS
25,000AW4
Movement range 5 (Ship)
Fuel 99
Vision 2AW, AW2, AWDS
3AW4
Primary weapon
Name Cannon
Range 2-6AW, AW2, AWDS
3-5AW4
Ammo 9AW, AW2, AWDS
6AW4
Effective against Infantry, Vehicles, Ships, Subs
Weak against None
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Battleship units are indirect combat ships. Their purpose is to attack other ships and ground units. They have appeared in every installment of the Advance Wars series.

Basic statistics[edit | edit source]

Advance Wars, Advance Wars 2, Dual Strike[edit | edit source]

  • Cost: 28000
  • Movement: 5, Ships
  • Fuel: 99
  • Vision: 2
  • Weapon 1: Cannon
  • Range: 2-6
  • Ammo: 9
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin[edit | edit source]

  • Cost: 25000
  • Movement: 5, Ship
  • Fuel: 99
  • Vision: 3
  • Weapon 1: Cannon
  • Range: 3-5
  • Ammo: 6
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A
  • Notes: Can move and fire despite being an indirect unit.

CO effects[edit | edit source]

COs with bonuses for Battleships[edit | edit source]

Grit
Attack power and range boosts.
Drake
Attack power, defence and movement boosts.
Greyfield
Attack power and defence boosts.
Gage
Attack power and defence boosts.

COs with penalties for Battleships[edit | edit source]

Max
Attack power penalty (Advance Wars 1 and 2 only) and range loss.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.

Battleship (Advance Wars) against other units[edit source]

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart


Gallery[edit | edit source]

Advance Wars (classic)[edit | edit source]

Advance Wars: Days of Ruin[edit | edit source]

Units of Advance Wars
Infantry
Vehicles
Aircraft
Ships
Miscellaneous