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m (New page: {{BWmission |name=Rally the Defenses |backgroundcolor={{solar color}} |bordercolor={{solar color dark}} |logo1=Solar logo.png |logo2=Anglo logo.png |faction1=Solar Empire |faction2=Anglo I...)
 
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{{BWmission
{{BW Mission Infobox
|name=Rally the Defenses
|colorscheme=Solar
|backgroundcolor={{solar color}}
|image=BW2_M02_Screenshot.jpg
|bordercolor={{solar color dark}}
|player=Solar Empire
|logo1=Solar logo.png
|#allies=1
|logo2=Anglo logo.png
|ally1=Western Frontier
|faction1=Solar Empire
|enemy1=Anglo Isles
|faction2=Anglo Isles
|location=The islands of the [[Coral Atolls]]
|location=The islands of the [[Coral Atolls]]
|result=Naval Guns defended, Docks recaptured
}}
}}
'''Rally the Defenses''' is the second level in the [[Battalion Wars 2]] campaign.


<b>Rally the Defenses</b> is the second level in the [[Battalion Wars 2]] campaign.
==Intel==
Advance to the first Gold Star. Select the {{solar|Imperial}} [[Anti-Air Vehicle]], order it into Wait Mode, and send the infantry to take out the {{anglo}} [[Bazooka Veteran|Bazooka Vets]]. Call the AA Vehicle to follow, then head to the next Gold Star to receive Bazooka Vet reinforcements. Take control of one, and destroy the incoming [[Light Tank]]. Climb the hill and follow the road between the two Naval Guns to reach the coastline. Gather the Bazooka Vets, and use them to obliterate enemy Light Tanks before they can reach the Naval Guns. Anglo reinforcements are imminent, so send Bazooka Vets to destroy enemy Tanks, and [[Flame Veteran|Flame Vets]] to take out enemy infantry. Keep the AA Vehicle out of the fray to preserve its health; when the enemy {{BWs|Bomber}} swoops in, use the AA to shoot it out of the sky.


After the failed {{anglo}} assault at the beach, move out along the road. Join up with [[Brigadier Betty]]'s troops, and prepare for another enemy offensive. Defeat the [[Rifle Grunt|Grunts]], then blow up the incoming [[Light Tank]]s; luckily, a {{wf}} Light Tank arrives to help out. Move out farther down the road and shoot down the enemy {{BWs|Bomber}}. Clear out the other enemies nearby, and send a Grunt to activate the [[Helipad]]. This puts out a call for reinforcements, and an {{solar|Imperial}} [[Air Transport]] soon arrives to deliver a second [[Anti-Air Vehicle]]. Advance to the [[Docks]], and destroy the enemy Light Tanks. Anglo Air Transports will fly in, so take them down with the two AA Vehicles before they have a chance to land. Capture the Docks to complete the mission.


{{objectlisth}}
{{objectlistbod|location=solar|priority=Gold|objective=Advance to & Defend the Naval Guns (2)}}
{{objectlistbod|location=solar|priority=Gold|objective=Capture the Docks}}
{{objectlistbod|location=solar|priority=Gold|objective=Safeguard the Anti-Air Vehicle}}
{{objectlistbod|location=solar|priority=Silver|objective=Activate the Helipad}}
{{objectlistfoot}}


== Intel ==
Advance to the first Gold Star.  Select the [[Solar Empire|Imperial]] [[Anti-Air Vehicle]], order it into Wait Mode, and send the infantry to take out the [[Anglo Isles|Anglo]] [[Bazooka Veteran|Bazooka Vets]].  Call the AA Vehicle to follow, then head to the next Gold Star to receive Bazooka Vet reinforcements.  Take control of one, and destroy the incoming [[Light Tank]].  Climb the hill and follow the road between the two Naval Guns to reach the coastline.  Gather the Bazooka Vets, and use them to obliterate enemy Light Tanks before they can reach the Naval Guns.  Anglo reinforcements are imminent, so send Bazooka Vets to destroy enemy Tanks, and [[Flame Veteran|Flame Vets]] to take out enemy infantry.  Keep the AA Vehicle out of the fray to preserve its health; when the enemy {{bw|Bomber}} swoops in, use the AA to shoot it out of the sky.


After the failed [[Anglo Isles|Anglo]] assault at the beach, move out along the road.  Join up with [[Brigadier Betty]]'s troops, and prepare for another enemy offensive.  Defeat the [[Rifle Grunt|Grunts]], then blow up the incoming [[Light Tank]]s; luckily, a [[Western Frontier|Frontier]] Light Tank arrives to help out.  Move out farther down the road and shoot down the enemy {{bw|Bomber}}.  Clear out the other enemies nearby, and send a Grunt to activate the [[Helipad]].  This puts out a call for reinforcements, and an [[Solar Empire|Imperial]] [[Air Transport]] soon arrives to deliver a second [[Anti-Air Vehicle]].  Advance to the [[Docks]], and destroy the enemy Light Tanks.  Anglo Air Transports will fly in, so take them down with the two AA Vehicles before they have a chance to land.  Capture the Docks to complete the mission.
== Units ==


=== Player (Solar Empire) ===


Starting:
* Grunt (5)
* Flame (5, start)
* AA Vehicle (1)


{| align="center" style="background: #525252; -moz-border-radius: 15px; border: 3px solid #8E8E8E;"
Join:
|- style="background: #525252;"
* Bazooka (4) - right before Naval Guns, reach them
!
* AA Vehicle - activate the Helipad
! style="background: #8E8E8E; -moz-border-radius-topleft: 10px; -moz-border-radius-topright: 10px; padding: 5px;" | Objectives
{{!}}-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}};" {{!}} Advance to & Defend <br> the Naval Guns (2)
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}};" {{!}} Capture the Docks
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}}; padding: 3px;" {{!}} Safeguard the Anti-Air Vehicle
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_SilverStar.gif|30px]]
| align="center" style="background: #{{solar color light}}; -moz-border-radius-bottomright: 10px;" {{!}} Activate the Helipad
|}


=== NPC (Western Frontier) ===


East of Naval Guns:
* Grunt (~6)
* MG Nest (2)
* Light Tank - joins from southeast after cutscene


{{CampaignPrevNext
=== Enemy (Anglo Isles) ===
 
Just north of starting point:
* Bazooka (4)
 
Near the Naval Guns:
* Light Tank (2) - front one gets destroyed in cutscene and doesn't count for Power, other approaches
* Air Transport - nothing--leaves after cutscene, counted as destroyed for Power
 
Naval Transports (only the contents count for Power):
*West #1 - Light Tank
*East #2 - Grunt (3), Bazooka (2)
*East #3 - Light Tank
*West #4 - Grunt (3), Bazooka (2)
*West #5 - Light Tank
*Middle #5 - Grunt (3), Bazooka (2)
*West #6 - Grunt (3), Bazooka (2)
*East #6 - Light Tank
*All other Naval Transports - none--destroyed by Naval Guns before they can land
 
After all Naval Transports' contents are destroyed:
*Bomber
 
Near Frontier's forces:
*Grunt (4) - attack Frontier right away
*Light Tank (2) - attack Frontier after the Grunts are eliminated (this triggers a cutscene)
*Bazooka (4)
*Bomber - appear from northeast after the other enemies in this area are eliminated
 
Near Helipad:
*Grunt (6)
 
Respond to Helipad capture:
*Light Tank - approaches from the north
*Bomber - approaches from the west
 
Across the bridge near the Helipad:
*Light Tank
*Grunt (4)
 
Near the Docks:
*Light Tank
*Grunt (8)
 
Docks reinforcements:
*Air Transport - Light Tank
*Bomber
*Air Transport - Grunt (4)
*Air Transport - Grunt (4)
 
Total:
*Grunt - 42
*Bazooka - 16
*Light Tank - 12
*Bomber - 4
*Air Transport - 4
*Naval Transport - 14
 
{{Campaign Nav
|prev=yes
|prev=yes
|prevcountry=Solar
|prevcountry=Solar
Line 53: Line 114:
}}
}}


[[Category:Battalion Wars Campaign]]
[[Category:Battalion Wars 2 Campaign]]

Latest revision as of 23:36, 9 December 2023

Rally the Defenses
BW2 M02 Screenshot.jpg
Solar Empire VS Anglo Isles
Allied Forces
Player Faction Solar Empire
Allies Western Frontier
Enemy Forces
Primary Anglo Isles
Secondary None
Other Intel
Location The islands of the Coral Atolls
Result Naval Guns defended, Docks recaptured

Rally the Defenses is the second level in the Battalion Wars 2 campaign.

Intel[edit | edit source]

Advance to the first Gold Star. Select the Imperial Anti-Air Vehicle, order it into Wait Mode, and send the infantry to take out the Anglo Bazooka Vets. Call the AA Vehicle to follow, then head to the next Gold Star to receive Bazooka Vet reinforcements. Take control of one, and destroy the incoming Light Tank. Climb the hill and follow the road between the two Naval Guns to reach the coastline. Gather the Bazooka Vets, and use them to obliterate enemy Light Tanks before they can reach the Naval Guns. Anglo reinforcements are imminent, so send Bazooka Vets to destroy enemy Tanks, and Flame Vets to take out enemy infantry. Keep the AA Vehicle out of the fray to preserve its health; when the enemy Bomber swoops in, use the AA to shoot it out of the sky.

After the failed Anglo assault at the beach, move out along the road. Join up with Brigadier Betty's troops, and prepare for another enemy offensive. Defeat the Grunts, then blow up the incoming Light Tanks; luckily, a Frontier Light Tank arrives to help out. Move out farther down the road and shoot down the enemy Bomber. Clear out the other enemies nearby, and send a Grunt to activate the Helipad. This puts out a call for reinforcements, and an Imperial Air Transport soon arrives to deliver a second Anti-Air Vehicle. Advance to the Docks, and destroy the enemy Light Tanks. Anglo Air Transports will fly in, so take them down with the two AA Vehicles before they have a chance to land. Capture the Docks to complete the mission.

Objectives
BW Gold Star Sprite.png Advance to & Defend the Naval Guns (2)
BW Gold Star Sprite.png Capture the Docks
BW Gold Star Sprite.png Safeguard the Anti-Air Vehicle
BW Silver Star Sprite.png Activate the Helipad
  • A Gold Star indicates an objective that must be completed to clear the level.
  • A Silver Star indicates an objective that is not required to clear the level.


Units[edit | edit source]

Player (Solar Empire)[edit | edit source]

Starting:

  • Grunt (5)
  • Flame (5, start)
  • AA Vehicle (1)

Join:

  • Bazooka (4) - right before Naval Guns, reach them
  • AA Vehicle - activate the Helipad

NPC (Western Frontier)[edit | edit source]

East of Naval Guns:

  • Grunt (~6)
  • MG Nest (2)
  • Light Tank - joins from southeast after cutscene

Enemy (Anglo Isles)[edit | edit source]

Just north of starting point:

  • Bazooka (4)

Near the Naval Guns:

  • Light Tank (2) - front one gets destroyed in cutscene and doesn't count for Power, other approaches
  • Air Transport - nothing--leaves after cutscene, counted as destroyed for Power

Naval Transports (only the contents count for Power):

  • West #1 - Light Tank
  • East #2 - Grunt (3), Bazooka (2)
  • East #3 - Light Tank
  • West #4 - Grunt (3), Bazooka (2)
  • West #5 - Light Tank
  • Middle #5 - Grunt (3), Bazooka (2)
  • West #6 - Grunt (3), Bazooka (2)
  • East #6 - Light Tank
  • All other Naval Transports - none--destroyed by Naval Guns before they can land

After all Naval Transports' contents are destroyed:

  • Bomber

Near Frontier's forces:

  • Grunt (4) - attack Frontier right away
  • Light Tank (2) - attack Frontier after the Grunts are eliminated (this triggers a cutscene)
  • Bazooka (4)
  • Bomber - appear from northeast after the other enemies in this area are eliminated

Near Helipad:

  • Grunt (6)

Respond to Helipad capture:

  • Light Tank - approaches from the north
  • Bomber - approaches from the west

Across the bridge near the Helipad:

  • Light Tank
  • Grunt (4)

Near the Docks:

  • Light Tank
  • Grunt (8)

Docks reinforcements:

  • Air Transport - Light Tank
  • Bomber
  • Air Transport - Grunt (4)
  • Air Transport - Grunt (4)

Total:

  • Grunt - 42
  • Bazooka - 16
  • Light Tank - 12
  • Bomber - 4
  • Air Transport - 4
  • Naval Transport - 14
Mission 1: Anglo Attack Battalion Wars 2 Campaign Mission 3: A Matter of Honor