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User:JFX/Sandbox

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< User:JFX
Revision as of 22:35, 20 December 2023 by JFX (talk | contribs)
Rifle Grunt
Western FrontierTundran TerritoriesSolar EmpireAnglo IslesXylvaniaIron Legion
H-16 rifle
autosize
Western Frontier in-game model (Battalion Wars 2)
Kasparov KA-57
autosize
Tundran Territories in-game model (Battalion Wars 2)
PlasRifle
autosize
Solar Empire in-game model (Battalion Wars 2)
Rifle Grunt
autosize
Anglo Isles in-game model (Battalion Wars 2)
"Baghead" Infantillerie
autosize
Xylvania in-game model (Battalion Wars 2)
Borkvar Muskette
autosize
Iron Legion in-game model (Battalion Wars 2)
Basic info
Games
Deployed by
Role Anti-Personnel
Primary weapon
Name Rifle
Target Infantry
Secondary weapon
Name None
Target N/A

Dialogue layout

Introduction

  Orange Star forces? Here so soon? But, wait... something's not right here. Nell wouldn't leave Orange Star's capital city unguarded. Which means... A new commanding officer? Ha, ha, ha! Excellent! I've lost a few battles lately, but no more! An Orange Star Army without Nell is no match for me! Time to teach this raw recruit what war's all about!

CO selection

  I'm Andy! Pleased to meet you, Player.

Orange Star Day 1

  Player! Andy! Do you read me?
  Nell? Is that you? Is this a transceiver?
  That's right, Andy. I'll be using it to contact you from here on out. As this is your first real command, I wanted to check up on you.
  No worries here! This is going to be easy!
  Oh, Andy! You're nothing if not enthusiastic. Let me give you a few words of advice. First, let's talk about your CO Power.
  You can use your CO Power when the Power Meter is full. The meter fills up gradually over the course of battle. Once it's full, you... well, I'll cover that when the time comes. Oh, I also have to tell you about the Terms of Victory. The Terms of Victory explain what you need to accomplish to fulfill a mission. Do you see Intel on the Map Menu? Select it and you'll see three new menu items: Terms, Status, and CO. If you select Terms, I'll explain what you must do to win on that map. You should also take a look at the other two items when you have the time. There's a lot of useful intel in there.
  OK, Andy. You list to Player and do your best! Good luck, Player! Take care of Andy!

Full CO power meter

  Player! Andy! Do you copy?
  Nell? What is it?
  Your Power Meter is full! Andy's CO Power lets you repair all damaged units, right? Do you know when it's best to use it?
  Um... No, I don't.
  Well, I guess I'll have to tell you. Since you're able to repair all of your units, you should use your Power when you have damaged units. Oh, and one more thing. When you use your Power, all of your units will be a little stronger for that turn. Don't forget what I just told you, OK? Is that clear?
  Not really. But that's OK. I'll just let Player decide.
  Oh, well... I guess that'll have to do. Player, you're in command. Good luck!

Completion

  I lost again! Who in the world are you?
  My name's Andy! I'm the CO. This is my advisor, Player.
  Advisor? We needed no advisors when I was in the Orange Star Army! Hrumph! Be that as it may. Player! Andy! It takes a lot to best me. I'll remember your names. Mark my word!
  Hey, grandpa. Who are you?
  Who am I, you ask? Throughout Orange Star I was known as...
  Nell's papa?
  That's right, Nell's... What? No! That's what I get for being nice to children! No respect! Grrr... You just watch yourself, little boy!

Victory screen

  I win!

Cargo test

Game Logo Developer Publisher System Release
Famicom Wars   Intelligent Systems Nintendo Famicom 1988-08-12

Cargo tables

  • Games
    • code - String (ex: AW, AW2)
    • article - Page
    • link - Wikitext
    • display - Wikitext
    • logo - File
    • releaseDate - Date (first released)
    • type - String
    • graphics - String
    • series - String (ex: Advance Wars, Battalion Wars)
  • AWUnitSprites; three types of classic sprites: icon (as seen on map), full (seen in battle), miniature (seen on build menu)
    • unit - String
    • faction - String
    • map - File
    • mapDS - File (optional, if Dual Strike map sprite differs from previous games)
    • full - File
    • mini - File (optional)
  • AWDoRUnitSprites
    • unit - String
    • faction - String
    • map - File (diagonal-facing sprite, zoomed-in)
    • mapSmall - File (horizontal facing sprite, zoomed-out)
    • full - File
  • AWUnits
  • AWDoRUnits
  • AWCOs
  • AWDoRCOs
  • AWDamage
  • AWDoRDamage

Super Famicom Wars

Super Famicom Wars Maps
2 Player: Classic Maps
2 Player: New Maps
4 Player: Special Maps

Terrain

Terrain and Properties in Advance Wars
Terrain
Properties
Structures