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Missiles: Difference between revisions
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{{AWunit | {{AWunit | ||
| | |name=Missiles | ||
| | |JPchar=対空ミサイル | ||
|games=[[ | |JPname=Anti-Aircraft Missiles | ||
|tabs={{Unit Tabs | |||
|Model AWRBC OS=AWRBC_OS_Missiles_Model.png | |||
|Model AWRBC BM=AWRBC_BM_Missiles_Model.png | |||
|Model AWRBC GE=AWRBC_GE_Missiles_Model.png | |||
|Model AWRBC GC=AWRBC_GC_Missiles_Model.png | |||
|Model AWRBC BH=AWRBC_BH_Missiles_Model.png | |||
}} | |||
|games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]] | |||
|cost=12,000 | |cost=12,000 | ||
|movement=4 (Tire){{sup|AWAW2AW3}}<br>5 (Tire A){{sup|AW4}} | |movement=4 (Tire){{sup|AWAW2AW3}}<br>5 (Tire A){{sup|AW4}} | ||
Line 13: | Line 21: | ||
|w1weak=None | |w1weak=None | ||
}} | }} | ||
'''Missiles''' units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking air units. They are standard units throughout the ''[[Advance Wars (series)|Advance Wars]]'' series. | |||
'''Missiles''' units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking air units. They are | |||
__TOC__ | __TOC__ | ||
== Basic statistics == | ==Basic statistics== | ||
===Advance Wars, Advance Wars 2, | ===''Advance Wars, Advance Wars 2, Dual Strike''=== | ||
* '''Cost:''' 12000 | * '''Cost:''' 12000 | ||
* '''Movement:''' 4, Tire | * '''Movement:''' 4, Tire | ||
Line 29: | Line 36: | ||
* '''Targets:''' Copters (strong), planes (strong) | * '''Targets:''' Copters (strong), planes (strong) | ||
* '''Weapon 2:''' None | * '''Weapon 2:''' None | ||
===Advance Wars: Dark Conflict/Days of Ruin=== | |||
===''Advance Wars: Dark Conflict/Days of Ruin''=== | |||
* '''Cost:''' 12000 | * '''Cost:''' 12000 | ||
* '''Movement:''' 5, Tire A | * '''Movement:''' 5, Tire A | ||
Line 40: | Line 48: | ||
* '''Weapon 2:''' None | * '''Weapon 2:''' None | ||
==CO effects== | |||
== COs with bonuses for Missiles == | ===COs with bonuses for Missiles=== | ||
; [[Grit]] | ; [[Grit]] | ||
: Attack power and range boosts. | : Attack power and range boosts. | ||
Line 55: | Line 63: | ||
; [[Lin]] | ; [[Lin]] | ||
: Firepower, | : Firepower, defence and vision boosts. | ||
; [[Gage]] | ; [[Gage]] | ||
: Firepower, | : Firepower, defence and range boosts. | ||
== COs with penalties for Missiles == | ===COs with penalties for Missiles=== | ||
; Max | ; Max | ||
: Range loss, attack power loss in Advance Wars 1 and 2. | : Range loss, attack power loss in Advance Wars 1 and 2. | ||
== Missiles against other units == | ==Missiles against other units== | ||
Please refer to the following [[damage chart]]s: | Please refer to the following [[damage chart]]s: | ||
:[[: | :[[:File:Aw1_damage_chart.jpg | AW1 Damage Chart]] | ||
:[[: | :[[:File:Aw2_damage_chart.jpg | AW2 Damage Chart]] | ||
:[[: | :[[:File:AWDS_damage_chart.jpg | AWDS Damage Chart]] | ||
:[[: | :[[:File:AWDoR_damage_chart.jpg | AWDoR Damage Chart]] | ||
==Gallery== | |||
===''Advance Wars'' (classic)=== | |||
<gallery> | |||
Missiles (Orange Star).png|Orange Star sprite | |||
Missiles (Blue Moon).png|Blue Moon sprite | |||
Missiles (Green Earth).png|Green Earth sprite | |||
Missiles (Yellow Comet).png|Yellow Comet sprite | |||
Missiles (Black Hole).png|Black Hole sprite | |||
</gallery> | |||
===''Advance Wars: Days of Ruin''=== | |||
<gallery> | |||
AWDoR_12B_Missiles_Sprite.png|12th Battalion sprite | |||
AWDoR_LA_Missiles_Sprite.png|Lazurian Army sprite | |||
</gallery> | |||
{{AW Unit Nav}} | |||
[[Category:Units]] | [[Category:Units]] |
Latest revision as of 22:59, 5 June 2024
Missiles 対空ミサイル Anti-Aircraft Missiles | |
---|---|
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 12,000 |
Movement range | 4 (Tire)AW, AW2, AWDS 5 (Tire A)AW4 |
Fuel | 50 |
Vision | 5 |
Primary weapon | |
Name | Anti-Air Missiles |
Range | 3-5AW, AW2, AWDS 3-6AW4 |
Ammo | 6AW, AW2, AWDS 5AW4 |
Effective against | Planes, Copters |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Missiles units are indirect combat ground vehicles. They are used for attacking air units. They are standard units throughout the Advance Wars series.
Basic statistics[edit | edit source]
Advance Wars, Advance Wars 2, Dual Strike[edit | edit source]
- Cost: 12000
- Movement: 4, Tire
- Fuel: 50
- Vision: 5
- Weapon 1: Missiles
- Ammo: 6
- Range: 3-5
- Targets: Copters (strong), planes (strong)
- Weapon 2: None
Advance Wars: Dark Conflict/Days of Ruin[edit | edit source]
- Cost: 12000
- Movement: 5, Tire A
- Fuel: 50
- Vision: 5
- Weapon 1: Anti-Air Missiles
- Ammo: 5
- Range: 3-6
- Targets: Copters (strong), air (strong)
- Weapon 2: None
CO effects[edit | edit source]
COs with bonuses for Missiles[edit | edit source]
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with penalties for Missiles[edit | edit source]
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.
Missiles against other units[edit | edit source]
Please refer to the following damage charts:
Gallery[edit | edit source]
Advance Wars (classic)[edit | edit source]
-
Orange Star sprite
-
Blue Moon sprite
-
Green Earth sprite
-
Yellow Comet sprite
-
Black Hole sprite
Advance Wars: Days of Ruin[edit | edit source]
-
12th Battalion sprite
-
Lazurian Army sprite
Units of Advance Wars | |
---|---|
Infantry | |
Vehicles | |
Aircraft | |
Ships | |
Miscellaneous |