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Artillery units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking other ground units, as well as sea units. | {{AWunit | ||
|name=Artillery | |||
|tabs={{Unit Tabs | |||
|Model AWRBC OS=AWRBC_OS_Artillery_Model.png | |||
|Model AWRBC BM=AWRBC_BM_Artillery_Model.png | |||
|Model AWRBC GE=AWRBC_GE_Artillery_Model.png | |||
|Model AWRBC GC=AWRBC_GC_Artillery_Model.png | |||
|Model AWRBC BH=AWRBC_BH_Artillery_Model.png | |||
}} | |||
|games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]] | |||
|cost=6,000 | |||
|movement=5 (Tread){{sup|AWAW2AW3}}<br>5 (Tank){{sup|AW4}} | |||
|fuel=50 | |||
|vision=1{{sup|AWAW2AW3}}<br>3{{sup|AW4}} | |||
|w1name=Cannon | |||
|w1ammo=9{{sup|AWAW2AW3}}<br>6{{sup|AW4}} | |||
|w1range=2-3 | |||
|w1effective=Infantry, Vehicles | |||
|w1weak=Ships, Subs | |||
}} | |||
'''Artillery''' units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the ''[[Advance Wars (series)|Advance Wars]]'' series. They are known as '''Mech Guns''' in the European version of ''[[Advance Wars: Days of Ruin]]''. | |||
==Basic | __TOC__ | ||
[[ | |||
==Basic statistics== | |||
[[File:GritArtilleryvsAdderMdTank.png|frame|[[Grit]]'s Artillery attacking [[Adder]]'s [[Medium Tank]]s]] | |||
===''Advance Wars, Advance Wars 2, Dual Strike''=== | |||
* '''Cost:''' 6000 | * '''Cost:''' 6000 | ||
* '''Movement:''' 5, tread | * '''Movement:''' 5, tread | ||
* '''Fuel:''' | * '''Fuel:''' 50 | ||
* '''Vision:''' 1 | * '''Vision:''' 1 | ||
* '''Weapon 1:''' Cannon | * '''Weapon 1:''' Cannon | ||
* '''Ammo:''' | * '''Ammo:''' 9 | ||
* '''Range:''' 2-3 | |||
* '''Targets:''' Infantry (strong), vehicles (strong), navy (weak), subs (weak) | * '''Targets:''' Infantry (strong), vehicles (strong), navy (weak), subs (weak) | ||
* '''Weapon 2:''' None | * '''Weapon 2:''' None | ||
===''Advance Wars: Dark Conflict/Days of Ruin''=== | |||
* '''Cost:''' 6000 | |||
* '''Movement:''' 5, Tank | |||
* '''Fuel:''' 50 | |||
* '''Vision:''' 3 | |||
* '''Weapon 1:''' Cannon | |||
* '''Ammo:''' 6 | |||
* '''Range:''' 2-3 | |||
* '''Targets:''' Infantry (strong), vehicles (strong), navy (weak), subs (weak) | |||
* '''Weapon 2:''' None | |||
==CO effects== | |||
===COs with bonuses for Artilleries=== | |||
;[[Grit]] | |||
:Attack power and range boosts. | |||
;[[Jess]] | |||
:Attack power and movement boosts. | |||
;[[Jake]] | |||
:Range and movement boosts. | |||
;[[Isabella]] | |||
:Range boost, along with her other abilities. | |||
;[[Lin]] | |||
:Firepower, defence and vision boosts. | |||
;[[Gage]] | |||
:Firepower, defence and range boosts. | |||
===COs with penalties for Artilleries=== | |||
;[[Max]] | |||
:Range loss, attack power loss in the original ''Advance Wars'' and ''Advance Wars 2''. | |||
{{Damage Chart Link}} | |||
==Gallery== | |||
===''Advance Wars'' (classic)=== | |||
<gallery> | |||
AW2_Artilleries.png|In-battle sprites | |||
Artillery (Orange Star).png|Orange Star sprite | |||
Artillery (Blue Moon).png|Blue Moon sprite | |||
Artillery (Yellow Comet).png|Yellow Comet sprite | |||
Artillery (Green Earth).png|Green Earth sprite | |||
Artillery (Black Hole).png|Black Hole sprite | |||
Artillery-small.png|Map sprite in ''Advance Wars: Dual Strike'' | |||
</gallery> | |||
===''Advance Wars: Days of Ruin''=== | |||
<gallery> | |||
AWDoR_12B_Artillery_Sprite.png|12th Battalion sprite | |||
AWDoR_LA_Artillery_Sprite.png|Lazurian Army sprite | |||
</gallery> | |||
{{AW Unit Nav}} | |||
[[Category:Units]] |
Latest revision as of 03:44, 19 June 2023
Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series. They are known as Mech Guns in the European version of Advance Wars: Days of Ruin.
Artillery | |
---|---|
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 6,000 |
Movement range | 5 (Tread)AW, AW2, AWDS 5 (Tank)AW4 |
Fuel | 50 |
Vision | 1AW, AW2, AWDS 3AW4 |
Primary weapon | |
Name | Cannon |
Range | 2-3 |
Ammo | 9AW, AW2, AWDS 6AW4 |
Effective against | Infantry, Vehicles |
Weak against | Ships, Subs |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Basic statistics[edit | edit source]
Advance Wars, Advance Wars 2, Dual Strike[edit | edit source]
- Cost: 6000
- Movement: 5, tread
- Fuel: 50
- Vision: 1
- Weapon 1: Cannon
- Ammo: 9
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
Advance Wars: Dark Conflict/Days of Ruin[edit | edit source]
- Cost: 6000
- Movement: 5, Tank
- Fuel: 50
- Vision: 3
- Weapon 1: Cannon
- Ammo: 6
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
CO effects[edit | edit source]
COs with bonuses for Artilleries[edit | edit source]
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with penalties for Artilleries[edit | edit source]
- Max
- Range loss, attack power loss in the original Advance Wars and Advance Wars 2.
Artillery (Advance Wars) against other units[edit source]
Please refer to the following damage charts:
Gallery[edit | edit source]
Advance Wars (classic)[edit | edit source]
-
In-battle sprites
-
Orange Star sprite
-
Blue Moon sprite
-
Yellow Comet sprite
-
Green Earth sprite
-
Black Hole sprite
-
Map sprite in Advance Wars: Dual Strike
Advance Wars: Days of Ruin[edit | edit source]
-
12th Battalion sprite
-
Lazurian Army sprite
Units of Advance Wars | |
---|---|
Infantry | |
Vehicles | |
Aircraft | |
Ships | |
Miscellaneous |