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Missiles: Difference between revisions

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{{AWunit
{{AWunit
|imagename=Missiles (Orange Star).png
|name=Missiles
|caption=In-battle sprite
|tabs={{Unit Tabs
|Model AWRBC OS=AWRBC_OS_Missiles_Model.png
|Model AWRBC BM=AWRBC_BM_Missiles_Model.png
|Model AWRBC GE=AWRBC_GE_Missiles_Model.png
|Model AWRBC GC=AWRBC_GC_Missiles_Model.png
|Model AWRBC BH=AWRBC_BH_Missiles_Model.png
}}
|games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]]
|games=[[Advance Wars]],<br>[[Advance Wars 2: Black Hole Rising|Advance Wars 2]],<br>[[Advance Wars: Dual Strike|Dual Strike]],<br>[[Advance Wars: Days of Ruin|Days of Ruin]]
|cost=12,000
|cost=12,000
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|w1weak=None
|w1weak=None
}}
}}
 
'''Missiles''' units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking air units. They are standard units throughout the ''[[Advance Wars (series)|Advance Wars]]'' series.
'''Missiles''' units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking air units. They are found throughout the [[Advance Wars]] series.


__TOC__
__TOC__


== Basic statistics ==
==Basic statistics==
===Advance Wars, Advance Wars 2, Advance Wars: Dual Strike===
===''Advance Wars, Advance Wars 2, Dual Strike''===
* '''Cost:''' 12000
* '''Cost:''' 12000
* '''Movement:''' 4, Tire
* '''Movement:''' 4, Tire
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* '''Targets:''' Copters (strong), planes (strong)
* '''Targets:''' Copters (strong), planes (strong)
* '''Weapon 2:''' None
* '''Weapon 2:''' None
===Advance Wars: Dark Conflict/Days of Ruin===
 
===''Advance Wars: Dark Conflict/Days of Ruin''===
* '''Cost:''' 12000
* '''Cost:''' 12000
* '''Movement:''' 5, Tire A
* '''Movement:''' 5, Tire A
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* '''Weapon 2:''' None
* '''Weapon 2:''' None


 
==CO effects==
== COs with bonuses for Missiles ==
===COs with bonuses for Missiles===
; [[Grit]]
; [[Grit]]
: Attack power and range boosts.
: Attack power and range boosts.
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: Firepower, defence and range boosts.
: Firepower, defence and range boosts.


== COs with penalties for Missiles ==
===COs with penalties for Missiles===
; Max
; Max
: Range loss, attack power loss in Advance Wars 1 and 2.
: Range loss, attack power loss in Advance Wars 1 and 2.


== Missiles against other units ==
==Missiles against other units==
Please refer to the following [[damage chart]]s:
Please refer to the following [[damage chart]]s:
:[[:File:Aw1_damage_chart.jpg | AW1 Damage Chart]]
:[[:File:Aw1_damage_chart.jpg | AW1 Damage Chart]]
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:[[:File:AWDS_damage_chart.jpg | AWDS Damage Chart]]
:[[:File:AWDS_damage_chart.jpg | AWDS Damage Chart]]
:[[:File:AWDoR_damage_chart.jpg | AWDoR Damage Chart]]
:[[:File:AWDoR_damage_chart.jpg | AWDoR Damage Chart]]
==Gallery==
===''Advance Wars'' (classic)===
<gallery>
Missiles (Orange Star).png|Orange Star sprite
Missiles (Blue Moon).png|Blue Moon sprite
Missiles (Green Earth).png|Green Earth sprite
Missiles (Yellow Comet).png|Yellow Comet sprite
Missiles (Black Hole).png|Black Hole sprite
</gallery>
===''Advance Wars: Days of Ruin''===
<gallery>
AWDoR_12B_Missiles_Sprite.png|12th Battalion sprite
AWDoR_LA_Missiles_Sprite.png|Lazurian Army sprite
</gallery>
{{AW Unit Nav}}
[[Category:Units]]
[[Category:Units]]

Latest revision as of 03:52, 19 June 2023

Missiles
Orange StarBlue MoonGreen EarthYellow CometBlack Hole
Orange Star in-game model (AW1+2:RBC)
Blue Moon in-game model (AW1+2:RBC)
Green Earth in-game model (AW1+2:RBC)
Gold Comet in-game model (AW1+2:RBC)
Black Hole in-game model (AW1+2:RBC)
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 12,000
Movement range 4 (Tire)AW, AW2, AWDS
5 (Tire A)AW4
Fuel 50
Vision 5
Primary weapon
Name Anti-Air Missiles
Range 3-5AW, AW2, AWDS
3-6AW4
Ammo 6AW, AW2, AWDS
5AW4
Effective against Planes, Copters
Weak against None
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Missiles units are indirect combat ground vehicles. They are used for attacking air units. They are standard units throughout the Advance Wars series.

Basic statistics[edit | edit source]

Advance Wars, Advance Wars 2, Dual Strike[edit | edit source]

  • Cost: 12000
  • Movement: 4, Tire
  • Fuel: 50
  • Vision: 5
  • Weapon 1: Missiles
  • Ammo: 6
  • Range: 3-5
  • Targets: Copters (strong), planes (strong)
  • Weapon 2: None

Advance Wars: Dark Conflict/Days of Ruin[edit | edit source]

  • Cost: 12000
  • Movement: 5, Tire A
  • Fuel: 50
  • Vision: 5
  • Weapon 1: Anti-Air Missiles
  • Ammo: 5
  • Range: 3-6
  • Targets: Copters (strong), air (strong)
  • Weapon 2: None

CO effects[edit | edit source]

COs with bonuses for Missiles[edit | edit source]

Grit
Attack power and range boosts.
Jess
Attack power and movement boosts.
Jake
Range and movement boosts.
Isabella
Range boost, along with her other abilities.
Lin
Firepower, defence and vision boosts.
Gage
Firepower, defence and range boosts.

COs with penalties for Missiles[edit | edit source]

Max
Range loss, attack power loss in Advance Wars 1 and 2.

Missiles against other units[edit | edit source]

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart

Gallery[edit | edit source]

Advance Wars (classic)[edit | edit source]

Advance Wars: Days of Ruin[edit | edit source]

Units of Advance Wars
Infantry
Vehicles
Aircraft
Ships
Miscellaneous